featheredmelody / Lost Sky Project (Public)

Public Source Repository for Story of a Lost Sky

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About

Story of a Lost Sky is a Turn Based Strategy RPG with gameplay that is similar to Fire Emblem. Units are placed on a tile map and each side takes turns moving and attacking. Outside the battle map, the player is able to customize their characters and equip new spells and traits. The game is developed in Python using the Pygame library. A Windows executable is available on our downloads page. Mac OSX and Linux are only supported through source version. You’ll need to install Python v2.5.4 (2.6 works as well but Pygame’s developers recommend 2.5.4 for compatibility) and the latest version of Pygame v1.9.1 as of this post.

Latest Release Announcement (Version 0.5.1)

July 17, 2010

0.5.1 is a major maintenance and feature update. The battle system and its animation system have been restructured, though the effects will be transparent to the player (We now support animations during spell casting). New to the game is a complete overhaul of the treasure collection system. The goal of this is to give players greater incentive to seek out new items. The points system has been removed in place of getting rewards from Kourin through returning treasures. Some major balance tweaks have been performed on the missions including mostly a total redesign of CH2ST3. Playtesting found that that mission wasn't very fun, so we made the new objective to take on Miu. A lot of the story in that mission has also been redone to give the scenes more life. Additionaly, over a dozen bugs have been fixed. As far as art goes, we have added a new Wriggle sprite by Water and Wind. Support has also been added for cliff terrain, though it has not been put to use yet.

So what's to expect in the next version? We've recently drafted up a design for a sidequest mission centered on Alice in CH2 so look forward to that. We're also looking to push towards CH3 in the next version which will feature the first battles on Youkai Mountain.

Screenshots

Revised CH2ST3 Treasure Collection System New Scenes Added Wriggle Battle Animation

Q & A

  • What are the major changes in the latest version?
    • Treasure Collection System
    • Lots of Bugfixes
    • Cliff terrain for Youkai Mountain (Implemented, but not used)
    • New Content:
      • Redone CH2ST3
      • Wriggle Sprite
    • Please see Changelog.txt for complete update information
  • What are some new features that are planned?
    • New spells and traits, more animations and updated sprites
    • New missions: Chapter 3 and side missions
    • New portraits
    • Ability to start the game at the start of any chapter.
  • When is the final release date? I have no idea. We've been working on this for almost a year now and there is still a good deal of work to be done.
  • Are old save files compatible with this release? Unfortunately, the save data format underwent changes so old saves don't work. re is still a good deal of work to be done.
  • I have a bug report or suggestion for improvement. How do I report it?

We have an issue tracker hosted right here. We would greatly welcome any bug reports or suggestions for improvement

  • What platform is this for?

We have an executable build for Windows, but since we are using Python/Pygame, this game should also work with Mac OSX and Linux. The prerequisites for running from source are Python 2.5.4 and Pygame 1.9.1 Please download the source code release for those platforms.

  • Contact Info?
    • IRC: irc.psigenix.net / #lostskyproject
    • FawkesGarde on the Shrinemaiden Forums
    • Email: relares@gmail.com

Previous Versions (Windows)

Previous source versions are included up here.


This revision is from 2010-07-18 04:38