fuzzybinary / AngelXNA

AngelXNA is a port of the Angel C++ game prototyping engine to Microsoft's XNA platform. It offers simple structures for prototyping game ideas for any platform XNA supports.

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AngelXNA

Intro

This is the project wiki for AngelXNA, a port of the Angel game prototyping engine.

It is not meant to provide documentation for AngelXNA as a product, though for now it's all we have. ;)

Progress

Obviously, our work right now is very seat-of-the-pants, but here's a place where we can link to what little project documentation we have. Note this these are not meant to act as documentation for AngelXNA itself -- it's for the project.

Gamepad support

Version 1.1?

  • HUDActors
  • Simpler actor def/archetypes definition syntax

Wiki Help

[Photo courtesy of Adam Selwood]


This revision is from 2010-01-29 02:53