fuzzybinary / AngelXNA
AngelXNA is a port of the Angel C++ game prototyping engine to Microsoft's XNA platform. It offers simple structures for prototyping game ideas for any platform XNA supports.
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Intro
This is the project wiki for AngelXNA, a port of the Angel game prototyping engine.
It is not meant to provide documentation for AngelXNA as a product, though for now it's all we have. ;)
Progress
Obviously, our work right now is very seat-of-the-pants, but here's a place where we can link to what little project documentation we have. Note this these are not meant to act as documentation for AngelXNA itself -- it's for the project.
Version 1.1?
- HUDActors
- Simpler actor def/archetypes definition syntax
[Photo courtesy of Adam Selwood]
This revision is from 2010-01-29 02:53
