[craft] sign reject bad item names
Issue #76
new
currently it will take bad item names and take the items but not produce anything example: melon_block will take 9 slices but not produce an item, the correct usage is: melonblock, but no error. you can also put item IDs and it will not reject them, as well as other bad item names, but they do not take items (gold_ingot, for example)
Comments (3)
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reporter - marked as proposal
it looks like
#75is resolved.if possible could it reject bad item names with red text?
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If you try something that won't work it shouldn't be doing anything with the items. melonblock only takes items because of
#75