Author: Andre Schnabel
This project was developed using only free software tools (except the launcher). The win32-binaries were compiled using the mingw gcc-based cross compiler.
Start the launcher using: 'java Launcher'!
Simple DirectMedia Layer
Get them from: http://www.libsdl.org
-h or --help: Lists all parameters
--usage: Small usage information
-f or --fullscreen: Play it in fullscreen
-m mapname: Play a specified map
-l or --low: Low quality mode for slow machines
-n or --nosound: Disable sound
left, right or mouse movement on horizontal axis - rotating left/right
w, s, up, down - moving forward/backward
a, d - stepping left/right
space - open a door
left ctrl or left mouse button - shoot
escape - quit the game
F1 - screenshot
How to run the game:
Go into the 'source' folder and type 'make' to compile it.
If everything worked fine, you can type './furbykill3d' in the root folder of the game in order to run the game.
Please report bugs or problems to my mail adress.
Linux (Kubuntu Dapper), Win32
Type 'make clean' to delete object files
Type 'make -f MakefileCross' to cross compile a win32 binary of the game, but don't forget typing 'make clean' before that, so that the linker won't use object files generated by the native compiler.