A mind-map of bookmarks of articles on the web regarding videogame development. Topics include programming, design, production, interviews, reviews, statistics, and resources.
The source code to my entry for the Global Game Jam 2013.
This is my attempt at implementing influence maps in Unity.
A set of tools to allow you to annotate images of *any* file type with sketches and embed those drawings into the file itself, while keeping the original image intact.
A Unity3d editor script. Very very crude implementation of reordering components inside your game objects.
A small Python library to allow Python scripts to access pen tablet input data in Mac OS X.