Commits

Author Commit Message Labels Comments Date
Arne Babenhauserheide
Updated changelog.
Tags
v0.3
Arne Babenhauserheide
FIX: lowercase answer was matched against uppercase choice.
Arne Babenhauserheide
FIX: Imported from wrong module.
Arne Babenhauserheide
Added some design principles for the scripting language.
Arne Babenhauserheide
Added Version checking to the tutorial -> At least python 2.5.
Arne Babenhauserheide
Added first ideas for a tutorial with embedded Python interpreter.
Arne Babenhauserheide
Now experience is spent incrementally.
Arne Babenhauserheide
Now chars can also be given experience via char.get_exp(amount).
Arne Babenhauserheide
Added competition in skills.
Arne Babenhauserheide
Added plan: char.compete().
Arne Babenhauserheide
Updated Changelog.
Arne Babenhauserheide
Added check_skill(name_of_skill).
Arne Babenhauserheide
Added tag v0.2 for changeset 0cb91702e697
Arne Babenhauserheide
FIX: Installation required Changelog.txt which isn't distributed.
Tags
v0.2
Arne Babenhauserheide
Changelog and version updated.
Arne Babenhauserheide
Moved docs back.
Arne Babenhauserheide
renamed docs to textrpg_docs
Arne Babenhauserheide
Bug fixed: Damage for own attacks except the first wasn't printed.
Arne Babenhauserheide
Ferttigkeiten now get increased by related attributes. Which attribute is related must be declared explicitely.
Arne Babenhauserheide
Fixed empty attributes to attribute dict problems -> turned attributes into a property.
Arne Babenhauserheide
Added fighting styles: defensive and attack head.
Arne Babenhauserheide
Cosmetic changes to the code.
Arne Babenhauserheide
Show base TP in battle stats.
Arne Babenhauserheide
A bit more 'you did great' output if at least 9 battles were won and the cahracter los afterwards.
Arne Babenhauserheide
The player is now prompted to decide on a battle strategy/style each round, though it doesn't have any effect, yet..
Arne Babenhauserheide
Now the experience can also be increased by simply saying char.exp = new_value. If the new value is lower than the current value, nothing happens, but it gives the return value False.
Arne Babenhauserheide
exp is now a property, and so it wil always be up to date.
Arne Babenhauserheide
Nicer battle output.
Arne Babenhauserheide
Persistent game states verified.
Arne Babenhauserheide
Fixed persistent game states.
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