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Author Commit Message Labels Comments Date
Arne Babenhauserheide
FIX: Installation required Changelog.txt which isn't distributed.
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v0.2
Arne Babenhauserheide
Changelog and version updated.
Arne Babenhauserheide
Moved docs back.
Arne Babenhauserheide
renamed docs to textrpg_docs
Arne Babenhauserheide
Bug fixed: Damage for own attacks except the first wasn't printed.
Arne Babenhauserheide
Ferttigkeiten now get increased by related attributes. Which attribute is related must be declared explicitely.
Arne Babenhauserheide
Fixed empty attributes to attribute dict problems -> turned attributes into a property.
Arne Babenhauserheide
Added fighting styles: defensive and attack head.
Arne Babenhauserheide
Cosmetic changes to the code.
Arne Babenhauserheide
Show base TP in battle stats.
Arne Babenhauserheide
A bit more 'you did great' output if at least 9 battles were won and the cahracter los afterwards.
Arne Babenhauserheide
The player is now prompted to decide on a battle strategy/style each round, though it doesn't have any effect, yet..
Arne Babenhauserheide
Now the experience can also be increased by simply saying char.exp = new_value. If the new value is lower than the current value, nothing happens, but it gives the return value False.
Arne Babenhauserheide
exp is now a property, and so it wil always be up to date.
Arne Babenhauserheide
Nicer battle output.
Arne Babenhauserheide
Persistent game states verified.
Arne Babenhauserheide
Fixed persistent game states.
Arne Babenhauserheide
Added a second char.
Arne Babenhauserheide
Added nicer output.
Arne Babenhauserheide
Merged with XO.
dr...@fluss
added ministory scripting example.
Arne Babenhauserheide
Merged with XO.
dr...@fluss
simpler scripting added.
Arne Babenhauserheide
Further prepared localization of most internal strings.
Arne Babenhauserheide
Prepared localization of most internal strings.
Arne Babenhauserheide
Fights now give better information.
Arne Babenhauserheide
Text output and documentation update.
Arne Babenhauserheide
Ask whenever the round is for the player which action to take and many smaller changes (i.e.: tabs to spaces).
Arne Babenhauserheide
Added interface for different fighting styles and a hit treshold (below which teh character evades the attack or the attack hits the shield).
Arne Babenhauserheide
Nicer Experience 'screen'.
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