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Default avatar ol...@xo-03-56-8B.localdomain
branching story started.
Default avatar ol...@xo-03-56-8B.localdomain
unfinished
Default avatar Arne Babenhauserheide
Added tutorial.py to the installed modules.
Default avatar Arne Babenhauserheide
Added tag v0.3 for changeset 2c4e2b230e05
Default avatar Arne Babenhauserheide
Updated changelog.
Tags
v0.3
Default avatar Arne Babenhauserheide
FIX: lowercase answer was matched against uppercase choice.
Default avatar Arne Babenhauserheide
FIX: Imported from wrong module.
Default avatar Arne Babenhauserheide
Added some design principles for the scripting language.
Default avatar Arne Babenhauserheide
Added Version checking to the tutorial -> At least python 2.5.
Default avatar Arne Babenhauserheide
Added first ideas for a tutorial with embedded Python interpreter.
Default avatar Arne Babenhauserheide
Now experience is spent incrementally.
Default avatar Arne Babenhauserheide
Now chars can also be given experience via char.get_exp(amount).
Default avatar Arne Babenhauserheide
Added competition in skills.
Default avatar Arne Babenhauserheide
Added plan: char.compete().
Default avatar Arne Babenhauserheide
Updated Changelog.
Default avatar Arne Babenhauserheide
Added check_skill(name_of_skill).
Default avatar Arne Babenhauserheide
Added tag v0.2 for changeset 0cb91702e697
Default avatar Arne Babenhauserheide
FIX: Installation required Changelog.txt which isn't distributed.
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v0.2
Default avatar Arne Babenhauserheide
Changelog and version updated.
Default avatar Arne Babenhauserheide
Moved docs back.
Default avatar Arne Babenhauserheide
renamed docs to textrpg_docs
Default avatar Arne Babenhauserheide
Bug fixed: Damage for own attacks except the first wasn't printed.
Default avatar Arne Babenhauserheide
Ferttigkeiten now get increased by related attributes. Which attribute is related must be declared explicitely.
Default avatar Arne Babenhauserheide
Fixed empty attributes to attribute dict problems -> turned attributes into a property.
Default avatar Arne Babenhauserheide
Added fighting styles: defensive and attack head.
Default avatar Arne Babenhauserheide
Cosmetic changes to the code.
Default avatar Arne Babenhauserheide
Show base TP in battle stats.
Default avatar Arne Babenhauserheide
A bit more 'you did great' output if at least 9 battles were won and the cahracter los afterwards.
Default avatar Arne Babenhauserheide
The player is now prompted to decide on a battle strategy/style each round, though it doesn't have any effect, yet..
Default avatar Arne Babenhauserheide
Now the experience can also be increased by simply saying char.exp = new_value. If the new value is lower than the current value, nothing happens, but it gives the return value False.
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