Curse of the Keys (C64-Remake) V0.9.3
Roam the kingdom in search for the cursed keys to save the world, find new fellowers, hire new warriors, defeat the evil wizard! This is a quick and easy rpg-game, easy to understand, easy to play. A C64 remake.
To start the game, simply run start.py.
The goal of the game is to collect all three cursed keys that are distributed all over the kingdom of Kurzur. With these keys, you are able to get to the nameless wizard which threatens the kingdom and beat him.
There are 4 regions (9 in the big world map), in every but the one you started you will find one key.
Getting Curse of the Keys and running it
Run the following command to clone the Curse of the Keys repository
$ hg clone https://bitbucket.org/BigYellowCactus/curseofthekeys
You'll find a file called
start.py. Run it to start the game
To move around, use the arrow keys.
s on the world map to toggle music on/off
ESC on the world map to toggle fullscreen on/off
SPACE to enter a location
Village: Here you can hire new warriors and buy rations.
Settlement: Like village, but more expensive and you can also hire new followers.
Capital city: If you run out of gold/warriors/rations, the major of the city will help you out.
Ruin/Fortress: I don't know, maybe you should investigate.
Scout: makes you move faster.
Carrier: you lose only half your gold/rations when you lose a fight.
Miracle healer: revives your fallen warriors sometimes.
Wizard: destroys enemies sometimes.
Ship: you can move on water.
Navigator: you can move faster on water.
Every month, your warriors need food, so you should buy rations sometimes
Differences to the original
You will fight every time with all of your warriors, you can not choose how many will fight.
The game is much, much more faster.
There is no extra screen that tells you when a month has passed.
There is no option to search a ruin 'carefully' or 'not carefully'
And some other things........
There's a bigger world map if you don't want to use the original one.
Just go to options.py and set
USE_BIG_MAP = True.
Please don't look at the source. This was the first game I wrote with python, and your eyes will probably start to bleed.
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.
Part of the graphic tiles used in this program is the public domain roguelike tileset "RLTiles". Some of the tiles have been modified by Dominic Kexel.
You can find the original tileset at: http://rltiles.sf.net
Part of the graphic tiles used in this program are taken from http://rivendell.fortunecity.com/goddess/268/
Images used for backgrounds etc. are taken from http://morguefile.com/
All sounds are taken from http://soundsnap.com
(c) 2007 by Dominic Kexel