Ghost Trap is a classic 3-in-a-row puzzle game (like Zookeeper / Bejuweled) written in the Scala programming language on top of the JVM.
Game in action
Running the game
If you just want to run the game, download the zip file in the download section. Ghost Trap comes with all libraries it needs (scala-library/slick/lwjgl) in the source. If you don't want to compile it yourself, you need to also download the ´lib.zip´ file and extract it contents into a
lib sub-directory in the Ghost Trap directory.
Install the Scala compiler
In order to build the game, you need the Scala compiler (
Either download Scala from its website, or use your package manager to get it.
Ghost Trap works fine with Scala 126.96.36.199 (and probably newer versions).
Get the source!
Get the Ghost Trap source by cloning the Ghost Trap repository
$ hg clone https://bitbucket.org/BigYellowCactus/ghost-trap
Build the game
There's a build script included with the source. Ensure it's executable and run it
$ chmod +x build.sh && ./build.sh
Note: The build script is for Linux/Unix-like machines. To compile Ghost Trap on windows, you have to port the build script yourself (shouldn't be that hard at all).
Run the game
The build script creates a directory
There you'll find to scripts:
On Windows, run
On Linux, run