Source

pymissile / pygamebootstrapper.py

import pygame
from constants import *

def screen_factory(mode = (SCREEN_WIDTH, SCREEN_HEIGHT)):
  return pygame.display.set_mode(mode, pygame.SRCALPHA, 32)

def clock_factory():
  return pygame.time.Clock()

def event_generator():
  for event in pygame.event.get():
    yield event

def update_screen():
  pygame.display.flip()

class Bootstrapper(object):

  def create_game(self, klass):
    pygame.init()
    g = klass()
    return g
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