Commits

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Author Commit Message Labels Comments Date
Dominic Kexel
fixed Secret Chamber Intrigue complete!
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Intrigue complete
Dominic Kexel
allow only TREASURE cards in buy phase to be played
Dominic Kexel
new SubPhase 'Order Cards' which displays some cards and let the player order them. Currently used by Spy, but other card should follow (like Secret Chamber e.g. or every other card that says something like 'but them back in any order')
Dominic Kexel
Draw number of card when choosing cards from hand
Dominic Kexel
fixed Ill-Gotten Gains. Don't force playing all treasure cards by the game Such an behaviour should 1) be optional 2) implemented in the client
Dominic Kexel
replaced start_client.py with regnancy.py; added command line options
Dominic Kexel
fixed Sabotuer, but needs more testing game.get_pile can now return a None-result other cards have to take this into account
Dominic Kexel
see #15 added Saboteur (doesn't work yet)
Dominic Kexel
game.draw_card: omit player parameter, add count parameter
Dominic Kexel
see #15 added 'Wishing Well'
Dominic Kexel
see #15 added Swindler
Dominic Kexel
added card Apothecary thx tito
Dominic Kexel
make SecretChamber work needs refactoring like Torturer
Dominic Kexel
call result of reaction card invocation
Dominic Kexel
added SecretChamber
Dominic Kexel
fixed bug with attack cards that dont expect an answer when the attacked player chooses not to reveal moat
Dominic Kexel
removed function wrapper
Dominic Kexel
fixed 'have moat in hand but dont play' added stuff for gameplay trigger
Dominic Kexel
removed unused gamestate 'watch'
Dominic Kexel
removed obsolete unit tests
Dominic Kexel
renamed pahsemanaer.next to phasemanager.next_phase
Dominic Kexel
removed unhelpfull comment
Dominic Kexel
ignore *.bak use python2.7 syntax in pydev project
Dominic Kexel
use regex to prepare key don't use build-in names
Dominic Kexel
reworked image loading don't swallow key errors
Dominic Kexel
switched parameter
Dominic Kexel
faster card image loading
Dominic Kexel
added some comments
titopoquito
fixed game.py - e. g. "Upgrade" else did not trash Copper cards
titopoquito
fixed "Treasure Map" - taken gold cards are now again put on drawpile"
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