d8f8b14 - - Bumped Zadronum plugin version to 10 for Beta release.
aeadb28 - - Bumped Odamex plugin version to 15 for Beta release.
bb484d6 - Merge ingamepasswords to default.
b7452c0 - - Doomseeker will now remember that passwords were used either as "connect" or "in-game" and suggest them accordingly when restoring from memory.
dabef6a - - Moved d-pointer macros out of global.h to dpointer.h. These macros have wider application than global.h and files that need to use them shouldn't be ...
87dfa5b - - Moved caseInsensitiveLessThan() in comboboxex.cpp out of global namespace to prevent linker errors.
15dcac5 - - Zandronum plugin now supports "join" passwords.
051af75 - - Created plugin interface for joining servers with in-game passwords.
dba9543 - - Purged Server interface of methods that were relevant only to game hosting, which Server is no longer a part of.
c063ab5 - - Prepared client password input dialog to accept in-game passwords.
13df564 - - Refresh would never stop if master server cache file existed but was empty. This resulted in "get servers" buttons being grayed out forever.
ba7419d - - Odamex: parent commit tested wrong variable to determine Duel game mode. This caused incorrect game mode display for servers that had players in the ...
f07b2d5 - - Server was holding a pointer to "PlayersList" object but the pointer could never be null. Pointer was changed to a simple data field.
015d04b - Merge default to plugnapi
5fbb097 - - Duel game mode display for deathmatch Odamex servers with only two "join" player slots.
a4825a0 - - Updated Polish translation.
eeae779 - - Whitespace clean up in doomseekerfilepaths.h.
c29726c - Merge pluginapi to default
a82f094 - - Removed weird '#define PairPlayersByTeams int, PlayersList' macro i playerslist.h.
6d45207 - - PlayersList no longer inherits from QList<Player> which effectively fixes warnings about QList<Player>::toSet() and similar.
2300758 - - Removed unused 'DoomseekerFilePaths::CONFIG_FILENAME' and 'DoomseekerFilePaths::config()'.