Limited Successes
Issue #4
wontfix
Hello,
I love what you've done with the Star Wars RPG Dice Roller, but it seems like it's limiting the results of the rolls. On 7 dice (2 Green, 4 Blue, 1 Purple), Green and Blue each with 2 possible successes for a maximum total of 12 possible successes rollable (if the purple comes up empty), I can almost never get above 4 successes after about 100 test rolls. Now I'm not a math whiz, but that seems off.
I could be wrong, but I don't think so. The Advantage results seem appropriately random along with Failures and Threats. It's specifically the Success numbers that seem unusually low.
Thanks,
Comments (2)
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repo owner -
repo owner - changed status to wontfix
No problems found. Report based on incorrect facts.
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Hello and thank you for your feedback.
You are not correct about the boost die sides. There are no double success sides on the boost die. So It's only an 8 maximum success on that roll.
I just did a test with your dice pool, and within 10 rolls I had a 6 success roll. So I don't think there's a problem here. Other than computers are really bad at random compared real dice :)