Problem with multiple tilesets in trunkDev

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Issue #46 resolved
Nitneroc created an issue

Thanks fr your last modifications ! Merging took some time, so I didn't test many things yet, but it looks pretty neat !

However there seems to be a problem when a layer has multiple tilesets. This can be seen in your examples scenes : look at ortho map loading on scene start.

The "tropical tiles" layer has a glitch, and the graphics from both tilesets are displayed. Look at the small desert-plant : you can also see the other tileset on this cell with same uv.

Sorry if I'm not clear, it's pretty late here, I'll make a better report tomorrow !

Comments (2)

  1. Guilherme Augusto Almeida Filo Maia repo owner
    • changed status to open

    Oh well, it was really late and I went to sleep without testing if nothing broke during the updates... thanks for the find.

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