XMLParsingException: Unexpected token TObject.Shared.NanoXMLDocument..ctor (System.String xmlString) (at Assets/X-UniTMX/NanoXML/NanoXMLParser.cs:112) X_UniTMX.Map..ctor (UnityEngine.TextAsset mapText, System.String mapPath, System.Action`1 onMapFinishedLoading) (at Assets/X-UniTMX/Code/Map.cs:417) X_UniTMX.TiledMapComponent.LoadMap () (at Assets/X-UniTMX/Code/TiledMapComponent.cs:146) X_UniTMX.TiledMapComponentEditor.ReadPropertiesAndVariables () (at Assets/X-UniTMX/Editor/TiledMapComponentEditor.cs:174) X_UniTMX.TiledMapComponentEditor.DoLayersGUI () (at Assets/X-UniTMX/Editor/TiledMapComponentEditor.cs:398) X_UniTMX.TiledMapComponentEditor.OnInspectorGUI () (at Assets/X-UniTMX/Editor/TiledMapComponentEditor.cs:907) UnityEditor.InspectorWindow.DrawEditor (UnityEditor.Editor editor, Int32 editorIndex, Boolean rebuildOptimizedGUIBlock, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect) (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1231) UnityEditor.DockArea:OnGUI()
This is the error I'm getting when I assign the .xml file into tiled map game object I generated. I have not been successful at generating a tiled map with this plugin. Is this a known error?
I attached the xml file (which by the way was difficult to even get since Tiled only exports as js, json, and tmx.. renaming it just simply added .xml into the filename and not change the actual extension so I had to save it as a js file, open it up in notepad++, then save it as an .xml which I'm assuming is where it's going mad).