Bilinear Filter problem with tilemap

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Issue #63 open
Rafał Święch created an issue

Hi, I've got problem with tilemaps. When I'm using X-UniTmx to load map and select bilinear filter to texture my tiles doesn't fit correctly to each other.

Zrzut ekranu 2017-08-10 o 10.46.33.png

Is there any way to fix it? It is visible mainly on slope tiles.

Comments (2)

  1. Guilherme Augusto Almeida Filo Maia repo owner

    Hello!

    Are you using the trunkDev branch? If yes, have you tried setting Pixel Correction to 0 (in X-UniTMX > Edit Settings)?

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