-----1.1-----
-Reduced ranges on the Swordbreaker and sorta secret light swordbreaker to 500 and 450 from 600 and 600 respectively.
-fixed the strap having 2 turrets and one hardpoint instead of vice versa
-added a description for the foxbat
-fixed a stupid filepath-case-sensetivity issue that was crashing linux, hopefully it's the only one

been a little out of it lately, i sorta want to do more starsector related stuff but i have no clue where to begin, let me know if you have any ideas!

-----0.10? 1.0?-----
-Added Backpack Support Frigate
-Added Strap PD Drone
-Added Foxbat Fast Interceptor
-Baron has been renamed to Impala to prevent name clashing
-Added various CWSP ships and variants into the simulation!
-Minor fixes, changes to descriptions


-----0.9a-----

-Red October added, with it's variant missile - the Blizzard
-Light Swordbreaker is now unfindable and does not autofit, aimed to become exclusively a fighter weapon due to it's being a dissapointment and nuisance
-October recieves a shipsystem - the interdiction array formerly used by the Doom
-Across the board buffs to the October, and to a lesser extent its missiles
-Hussar system change (was FMR is now M. Autoforge)
-Changed the Quarterback's bomb from yellow to green for easier identification
-Furor now has a glow sprite

-----0.8a-----

-Added October-Class Strategic Missile Cruiser, and it's missile, the Mercy
-Added "Quarterback" Strategic Bomber
-Added Actinide Rod Cannon
-Added trails to select weapons
-Fixed some sprites that looked bad or were misaligned 
-Minor anti-phase system buff
-Minor description, title, and name changes
-Slight changes that i didn't remember to add the changelog so now i must suffer my fate writing this

Thanks for your support, and i hope you enjoy


-----START OF CHANGELOG-----
I don't really remember all the changes i made before adding this. pls no bulli