Source

Coin / include / Inventor / SbVec4b.h

Lars J. Aas b391a5d 



Marius Kintel 3ba6b41 




























Lars J. Aas b391a5d 










Lars J. Aas 53dad32 

Lars J. Aas b391a5d 








Lars J. Aas 53dad32 

Lars J. Aas b391a5d 





Lars J. Aas 53dad32 

Lars J. Aas b391a5d 
































































#ifndef COIN_SBVEC4B_H
#define COIN_SBVEC4B_H

/**************************************************************************\
 * Copyright (c) Kongsberg Oil & Gas Technologies AS
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 * 
 * Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer.
 * 
 * Redistributions in binary form must reproduce the above copyright
 * notice, this list of conditions and the following disclaimer in the
 * documentation and/or other materials provided with the distribution.
 * 
 * Neither the name of the copyright holder nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\**************************************************************************/

#include <Inventor/SbBasic.h>
#include <Inventor/system/inttypes.h>
#ifndef NDEBUG
#include <Inventor/errors/SoDebugError.h>
#endif // !NDEBUG

class SbVec4ub;
class SbVec4s;
class SbVec4i32;
class SbVec4f;
class SbVec4d;

class COIN_DLL_API SbVec4b {
public:
  SbVec4b(void) { }
  SbVec4b(const int8_t v[4]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; vec[3] = v[3]; }
  SbVec4b(int8_t x, int8_t y, int8_t z, int8_t w) { vec[0] = x; vec[1] = y; vec[2] = z; vec[3] = w; }
  explicit SbVec4b(const SbVec4ub & v) { setValue(v); }
  explicit SbVec4b(const SbVec4s & v) { setValue(v); }
  explicit SbVec4b(const SbVec4i32 & v) { setValue(v); }
  explicit SbVec4b(const SbVec4f & v) { setValue(v); }
  explicit SbVec4b(const SbVec4d & v) { setValue(v); }

  SbVec4b & setValue(const int8_t v[4]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; vec[3] = v[3]; return *this; }
  SbVec4b & setValue(int8_t x, int8_t y, int8_t z, int8_t w) { vec[0] = x; vec[1] = y; vec[2] = z; vec[3] = w; return *this; }
  SbVec4b & setValue(const SbVec4ub & v);
  SbVec4b & setValue(const SbVec4s & v);
  SbVec4b & setValue(const SbVec4i32 & v);
  SbVec4b & setValue(const SbVec4f & v);
  SbVec4b & setValue(const SbVec4d & v);

  const int8_t * getValue(void) const { return vec; }
  void getValue(int8_t & x, int8_t & y, int8_t & z, int8_t & w) const { x = vec[0]; y = vec[1]; z = vec[2]; w = vec[3]; }

  int8_t & operator [] (int i) { return vec[i]; }
  const int8_t & operator [] (int i) const { return vec[i]; }

  int32_t dot(SbVec4b v) const { return vec[0] * v[0] + vec[1] * v[1] + vec[2] * v[2] + vec[3] * v[3]; }
  void negate(void) { vec[0] = -vec[0]; vec[1] = -vec[1]; vec[2] = -vec[2]; vec[3] = -vec[3]; }

  SbVec4b & operator *= (int d) { vec[0] *= d; vec[1] *= d; vec[2] *= d; vec[3] *= d; return *this; }
  SbVec4b & operator *= (double d);
  SbVec4b & operator /= (int d) { SbDividerChk("SbVec4b::operator/=(int)", d); vec[0] /= d; vec[1] /= d; vec[2] /= d; vec[3] /= d; return *this; }
  SbVec4b & operator /= (double d) { SbDividerChk("SbVec4b::operator/=(double)", d); return operator *= (1.0 / d); }
  SbVec4b & operator += (SbVec4b v) { vec[0] += v[0]; vec[1] += v[1]; vec[2] += v[2]; vec[3] += v[3]; return *this; }
  SbVec4b & operator -= (SbVec4b v) { vec[0] -= v[0]; vec[1] -= v[1]; vec[2] -= v[2]; vec[3] -= v[3]; return *this; }
  SbVec4b operator - (void) const { return SbVec4b(-vec[0], -vec[1], -vec[2], -vec[3]); }

protected:
  int8_t vec[4];

}; // SbVec4b

COIN_DLL_API inline SbVec4b operator * (SbVec4b v, int d) {
  SbVec4b val(v); val *= d; return val;
}

COIN_DLL_API inline SbVec4b operator * (SbVec4b v, double d) {
  SbVec4b val(v); val *= d; return val;
}

COIN_DLL_API inline SbVec4b operator * (int d, SbVec4b v) {
  SbVec4b val(v); val *= d; return val;
}

COIN_DLL_API inline SbVec4b operator * (double d, SbVec4b v) {
  SbVec4b val(v); val *= d; return val;
}

COIN_DLL_API inline SbVec4b operator / (SbVec4b v, int d) {
  SbDividerChk("operator/(SbVec4b,int)", d);
  SbVec4b val(v); val /= d; return val;
}

COIN_DLL_API inline SbVec4b operator / (SbVec4b v, double d) {
  SbDividerChk("operator/(SbVec4b,double)", d);
  SbVec4b val(v); val /= d; return val;
}

COIN_DLL_API inline SbVec4b operator + (SbVec4b v1, SbVec4b v2) {
  SbVec4b v(v1); v += v2; return v;
}

COIN_DLL_API inline SbVec4b operator - (SbVec4b v1, SbVec4b v2) {
  SbVec4b v(v1); v -= v2; return v;
}

COIN_DLL_API inline int operator == (SbVec4b v1, SbVec4b v2) {
  return ((v1[0] == v2[0]) && (v1[1] == v2[1]) && (v1[2] == v2[2]) && (v1[3] == v2[3]));
}

COIN_DLL_API inline int operator != (SbVec4b v1, SbVec4b v2) {
  return !(v1 == v2);
}

#endif // !COIN_SBVEC4B_H