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Coin / src / draggers / SoScaleUniformDragger.cpp

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/**************************************************************************\
 * Copyright (c) Kongsberg Oil & Gas Technologies AS
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 * 
 * Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer.
 * 
 * Redistributions in binary form must reproduce the above copyright
 * notice, this list of conditions and the following disclaimer in the
 * documentation and/or other materials provided with the distribution.
 * 
 * Neither the name of the copyright holder nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\**************************************************************************/

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif // HAVE_CONFIG_H

#ifdef HAVE_DRAGGERS

/*!
  \class SoScaleUniformDragger SoScaleUniformDragger.h Inventor/draggers/SoScaleUniformDragger.h
  \brief The SoScaleUniformDragger class provides a mechanism for the end-user to scale in three dimensions.
  \ingroup draggers

  \DRAGGER_DEFAULT_SCREENSHOT

  <center>
  <img src="http://doc.coin3d.org/images/Coin/draggers/scaleuniform.png">
  </center>

  Use this dragger to allow the end-user of your application to scale
  simultaneously along all the axes.

  Scaling with this dragger can only be done in a uniform manner, ie
  the X, Y and Z components of the SoScaleUniformDragger::scaleFactor
  will always be exactly equal.

  \sa SoScale2UniformDragger
*/

#include <Inventor/draggers/SoScaleUniformDragger.h>

#include <cstring>

#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/nodes/SoSwitch.h>

#include <Inventor/SbRotation.h>
#include <Inventor/projectors/SbLineProjector.h>
#include <Inventor/sensors/SoFieldSensor.h>

#include <data/draggerDefaults/scaleUniformDragger.h>

#include "nodekits/SoSubKitP.h"

/*!
  \var SoSFVec3f SoScaleUniformDragger::scaleFactor

  Continuously updated to contain the current vector of scaling along
  the X, Y and Z axes.
*/

/*!
  \var SoFieldSensor * SoScaleUniformDragger::fieldSensor
  \COININTERNAL
*/
/*!
  \var SbLineProjector * SoScaleUniformDragger::lineProj
  \COININTERNAL
*/

#define THISP(d) static_cast<SoScaleUniformDragger *>(d)

class SoScaleUniformDraggerP {
public:
};

SO_KIT_SOURCE(SoScaleUniformDragger);


// doc in superclass
void
SoScaleUniformDragger::initClass(void)
{
  SO_KIT_INTERNAL_INIT_CLASS(SoScaleUniformDragger, SO_FROM_INVENTOR_1);
}

// FIXME: document which parts need to be present in the geometry
// scenegraph, and what role they play in the dragger. 20010913 mortene.
/*!
  \DRAGGER_CONSTRUCTOR

  \NODEKIT_PRE_DIAGRAM

  \verbatim
  CLASS SoScaleUniformDragger
  -->"this"
        "callbackList"
        "topSeparator"
           "motionMatrix"
           "geomSeparator"
  -->         "scalerSwitch"
  -->            "scaler"
  -->            "scalerActive"
  -->         "feedbackSwitch"
  -->            "feedback"
  -->            "feedbackActive"
  \endverbatim

  \NODEKIT_POST_DIAGRAM


  \NODEKIT_PRE_TABLE

  \verbatim
  CLASS SoScaleUniformDragger
  PVT   "this",  SoScaleUniformDragger  --- 
        "callbackList",  SoNodeKitListPart [ SoCallback, SoEventCallback ] 
  PVT   "topSeparator",  SoSeparator  --- 
  PVT   "motionMatrix",  SoMatrixTransform  --- 
  PVT   "geomSeparator",  SoSeparator  --- 
  PVT   "scalerSwitch",  SoSwitch  --- 
        "scaler",  SoSeparator  --- 
        "scalerActive",  SoSeparator  --- 
  PVT   "feedbackSwitch",  SoSwitch  --- 
        "feedback",  SoSeparator  --- 
        "feedbackActive",  SoSeparator  --- 
  \endverbatim

  \NODEKIT_POST_TABLE
*/
SoScaleUniformDragger::SoScaleUniformDragger(void)
{
  SO_KIT_INTERNAL_CONSTRUCTOR(SoScaleUniformDragger);

  SO_KIT_ADD_CATALOG_ENTRY(scalerSwitch, SoSwitch, TRUE, geomSeparator, feedbackSwitch, FALSE);
  SO_KIT_ADD_CATALOG_ENTRY(scaler, SoSeparator, TRUE, scalerSwitch, scalerActive, TRUE);
  SO_KIT_ADD_CATALOG_ENTRY(scalerActive, SoSeparator, TRUE, scalerSwitch, "", TRUE);
  SO_KIT_ADD_CATALOG_ENTRY(feedbackSwitch, SoSwitch, TRUE, geomSeparator, "", FALSE);
  SO_KIT_ADD_CATALOG_ENTRY(feedback, SoSeparator, TRUE, feedbackSwitch, feedbackActive, TRUE);
  SO_KIT_ADD_CATALOG_ENTRY(feedbackActive, SoSeparator, TRUE, feedbackSwitch, "", TRUE);

  if (SO_KIT_IS_FIRST_INSTANCE()) {
    SoInteractionKit::readDefaultParts("scaleUniformDragger.iv",
                                       SCALEUNIFORMDRAGGER_draggergeometry,
                                       static_cast<int>(strlen(SCALEUNIFORMDRAGGER_draggergeometry)));
  }
  SO_KIT_ADD_FIELD(scaleFactor, (1.0f, 1.0f, 1.0f));

  SO_KIT_INIT_INSTANCE();

  // initialize default parts
  this->setPartAsDefault("scaler", "scaleUniformScaler");
  this->setPartAsDefault("scalerActive", "scaleUniformScalerActive");
  this->setPartAsDefault("feedback", "scaleUniformFeedback");
  this->setPartAsDefault("feedbackActive", "scaleUniformFeedbackActive");

  // initialize swich values
  SoSwitch *sw;
  sw = SO_GET_ANY_PART(this, "scalerSwitch", SoSwitch);
  SoInteractionKit::setSwitchValue(sw, 0);
  sw = SO_GET_ANY_PART(this, "feedbackSwitch", SoSwitch);
  SoInteractionKit::setSwitchValue(sw, 0);

  // setup projector
  this->lineProj = new SbLineProjector();

  this->addStartCallback(SoScaleUniformDragger::startCB);
  this->addMotionCallback(SoScaleUniformDragger::motionCB);
  this->addFinishCallback(SoScaleUniformDragger::finishCB);

  this->addValueChangedCallback(SoScaleUniformDragger::valueChangedCB);

  this->fieldSensor = new SoFieldSensor(SoScaleUniformDragger::fieldSensorCB, this);
  this->fieldSensor->setPriority(0);

  this->setUpConnections(TRUE, TRUE);

}

/*!
  Protected destructor.

  (Dragger classes are derived from SoBase, so they are reference
  counted and automatically destroyed when their reference count goes
  to 0.)
 */
SoScaleUniformDragger::~SoScaleUniformDragger()
{
  delete this->lineProj;
  delete this->fieldSensor;
}

// Doc in superclass.
SbBool
SoScaleUniformDragger::setUpConnections(SbBool onoff, SbBool doitalways)
{
  if (!doitalways && this->connectionsSetUp == onoff) return onoff;

  SbBool oldval = this->connectionsSetUp;

  if (onoff) {
    inherited::setUpConnections(onoff, doitalways);

    SoScaleUniformDragger::fieldSensorCB(this, NULL);

    if (this->fieldSensor->getAttachedField() != &this->scaleFactor) {
      this->fieldSensor->attach(&this->scaleFactor);
    }
  }
  else {
    if (this->fieldSensor->getAttachedField() != NULL) {
      this->fieldSensor->detach();
    }
    inherited::setUpConnections(onoff, doitalways);
  }
  this->connectionsSetUp = onoff;
  return oldval;
}

/*! \COININTERNAL */
void
SoScaleUniformDragger::fieldSensorCB(void * d, SoSensor *)
{
  assert(d);
  SoScaleUniformDragger * thisp = THISP(d);
  SbMatrix matrix = thisp->getMotionMatrix();

  SbVec3f t, s;
  SbRotation r, so;

  matrix.getTransform(t, r, s, so);
  s = thisp->scaleFactor.getValue();
  matrix.setTransform(t, r, s, so);
  thisp->setMotionMatrix(matrix);
}

/*! \COININTERNAL */
void
SoScaleUniformDragger::valueChangedCB(void *, SoDragger * d)
{
  SoScaleUniformDragger * thisp = THISP(d);
  SbMatrix matrix = thisp->getMotionMatrix();

  SbVec3f trans, scale;
  SbRotation rot, scaleOrient;
  matrix.getTransform(trans, rot, scale, scaleOrient);
  thisp->fieldSensor->detach();
  if (thisp->scaleFactor.getValue() != scale)
    thisp->scaleFactor = scale;
  thisp->fieldSensor->attach(&thisp->scaleFactor);
}

/*! \COININTERNAL */
void
SoScaleUniformDragger::startCB(void *, SoDragger * d)
{
  SoScaleUniformDragger * thisp = THISP(d);
  thisp->dragStart();
}

/*! \COININTERNAL */
void
SoScaleUniformDragger::motionCB(void *, SoDragger * d)
{
  SoScaleUniformDragger * thisp = THISP(d);
  thisp->drag();
}

/*! \COININTERNAL */
void
SoScaleUniformDragger::finishCB(void *, SoDragger * d)
{
  SoScaleUniformDragger * thisp = THISP(d);
  thisp->dragFinish();
}

/*! \COININTERNAL
  Called when dragger is selected (picked) by the user.
*/
void
SoScaleUniformDragger::dragStart(void)
{
  SoSwitch *sw;
  sw = SO_GET_ANY_PART(this, "scalerSwitch", SoSwitch);
  SoInteractionKit::setSwitchValue(sw, 1);
  sw = SO_GET_ANY_PART(this, "feedbackSwitch", SoSwitch);
  SoInteractionKit::setSwitchValue(sw, 1);

  SbVec3f startPt = this->getLocalStartingPoint();
  this->lineProj->setLine(SbLine(SbVec3f(0.0f, 0.0f, 0.0f), startPt));
}

/*! \COININTERNAL
  Called when user drags the mouse after picking the dragger.
*/
void
SoScaleUniformDragger::drag(void)
{
  this->lineProj->setViewVolume(this->getViewVolume());
  this->lineProj->setWorkingSpace(this->getLocalToWorldMatrix());
  SbVec3f startPt = this->getLocalStartingPoint();
  SbVec3f projPt = lineProj->project(this->getNormalizedLocaterPosition());

  float orglen = startPt.length();
  float currlen = projPt.length();

  float scale = 0.0f;
  if (orglen > 0.0f) scale = currlen / orglen;

  if (scale > 0.0f && startPt.dot(projPt) < 0.0f) scale = 0.0f;

  this->setMotionMatrix(this->appendScale(this->getStartMotionMatrix(),
                                          SbVec3f(scale, scale, scale),
                                          SbVec3f(0.0f, 0.0f, 0.0f)));
}

/*! \COININTERNAL
  Called when mouse button is released after picking and interacting
  with the dragger.
*/
void
SoScaleUniformDragger::dragFinish(void)
{
  SoSwitch *sw;
  sw = SO_GET_ANY_PART(this, "scalerSwitch", SoSwitch);
  SoInteractionKit::setSwitchValue(sw, 0);
  sw = SO_GET_ANY_PART(this, "feedbackSwitch", SoSwitch);
  SoInteractionKit::setSwitchValue(sw, 0);
}

#undef THISP
#endif //HAVE_DRAGGERS