Source

Coin / src / manips / SoTransformBoxManip.cpp

Morten Eriksen 94f44f4 
Marius Kintel 3ba6b41 




























Morten Eriksen 94f44f4 

Lars J. Aas 84d70a5 





Morten Eriksen baaf918 




Morten Eriksen 67dc5ec 



Morten Eriksen baaf918 





Morten Eriksen 9f71b90 






















Morten Eriksen baaf918 

Morten Eriksen 94f44f4 
Lars J. Aas 92263e4 
Morten Eriksen bac62ce 

Morten Eriksen 94f44f4 
Lars J. Aas 92263e4 

Lars J. Aas 9bec77e 



Morten Eriksen 94f44f4 


Morten Eriksen 70c4e7d 
Morten Eriksen 94f44f4 


Peder Blekken 6c32f39 
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Morten Eriksen 94f44f4 



Morten Eriksen bac62ce 

Morten Eriksen 94f44f4 
Morten Eriksen bac62ce 


Morten Eriksen 94f44f4 

Morten Eriksen baaf918 


Morten Eriksen 94f44f4 


Lars J. Aas 84d70a5 
/**************************************************************************\
 * Copyright (c) Kongsberg Oil & Gas Technologies AS
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 * 
 * Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer.
 * 
 * Redistributions in binary form must reproduce the above copyright
 * notice, this list of conditions and the following disclaimer in the
 * documentation and/or other materials provided with the distribution.
 * 
 * Neither the name of the copyright holder nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\**************************************************************************/

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif // HAVE_CONFIG_H

#ifdef HAVE_MANIPULATORS

/*!
  \class SoTransformBoxManip SoTransformBoxManip.h Inventor/manips/SoTransformBoxManip.h
  \brief The SoTransformBoxManip wraps an SoTransformBoxDragger for convenience.
  \ingroup manips

  <center>
  <img src="http://doc.coin3d.org/images/Coin/draggers/transformbox.png">
  </center>

  The manipulator class takes care of wrapping up the
  SoTransformBoxDragger in a simple and convenient API for the
  application programmer, making it automatically surround the
  geometry it influences and taking care of the book-keeping routines
  for it's interaction with the relevant fields of an SoTransformation
  node.

  Here's a simple usage example, in the form of an Inventor format
  file:

  \verbatim
#Inventor V2.1 ascii

Separator {
   TransformBoxManip { }
   Group {
      Cone { }
   }
}

Translation { translation 2 4 0 }

Separator {
   TransformBoxManip { }
   Group {
      Sphere { }
   }
}
  \endverbatim
*/

#include <Inventor/manips/SoTransformBoxManip.h>

#include <Inventor/nodes/SoSurroundScale.h>
#include <Inventor/draggers/SoTransformBoxDragger.h>

#include "nodes/SoSubNodeP.h"

class SoTransformBoxManipP {
public:
};

SO_NODE_SOURCE(SoTransformBoxManip);


// doc in super
void
SoTransformBoxManip::initClass(void)
{
  SO_NODE_INTERNAL_INIT_CLASS(SoTransformBoxManip, SO_FROM_INVENTOR_1);
}

/*!
  Default constructor. Allocates an SoTransformBoxDragger and an
  SoSurroundScale node to surround the geometry within our part of the
  scenegraph.
*/
SoTransformBoxManip::SoTransformBoxManip(void)
{
  SO_NODE_INTERNAL_CONSTRUCTOR(SoTransformBoxManip);

  SoTransformBoxDragger *dragger = new SoTransformBoxDragger;
  this->setDragger(dragger);

  SoSurroundScale *ss = (SoSurroundScale*) dragger->getPart("surroundScale", TRUE);
  ss->numNodesUpToContainer = 4;
  ss->numNodesUpToReset = 3;
}

/*!
  Destructor.
*/
SoTransformBoxManip::~SoTransformBoxManip()
{
}

#endif // HAVE_MANIPULATORS