Source

Coin / src / nodekits / SoNodeKit.cpp

Morten Eriksen 08431c9 
Marius Kintel 3ba6b41 




























Morten Eriksen 08431c9 

Morten Eriksen 3a5a5f4 

Morten Eriksen fce96c9 
Morten Eriksen 3a5a5f4 

Morten Eriksen fce96c9 



Morten Eriksen 3a5a5f4 

Morten Eriksen 08431c9 
Lars J. Aas 92263e4 
Lars J. Aas 84d70a5 



Marius Kintel a695603 
Morten Eriksen fce96c9 
Lars J. Aas 84d70a5 


Morten Eriksen fce96c9 
Morten Eriksen f9a2eff 

Morten Eriksen fce96c9 
Morten Eriksen f9a2eff 


Lars J. Aas 5e25444 
Lars J. Aas 84d70a5 
Lars J. Aas 5e25444 
Lars J. Aas 92263e4 

Marius Kintel a695603 
Morten Eriksen fce96c9 
Marius Kintel a695603 



Morten Eriksen 08431c9 
Morten Eriksen 3a5a5f4 
Morten Eriksen fce96c9 









Morten Eriksen 08431c9 


Marius Kintel a695603 
Morten Eriksen fce96c9 


Lars J. Aas 84d70a5 
Morten Eriksen f9a2eff 









Lars J. Aas 5e25444 
Lars J. Aas 84d70a5 
Lars J. Aas 78bf1b3 
Marius Kintel a695603 
Peder Blekken 3b4ee08 
Morten Eriksen 08431c9 
/**************************************************************************\
 * Copyright (c) Kongsberg Oil & Gas Technologies AS
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 * 
 * Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer.
 * 
 * Redistributions in binary form must reproduce the above copyright
 * notice, this list of conditions and the following disclaimer in the
 * documentation and/or other materials provided with the distribution.
 * 
 * Neither the name of the copyright holder nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\**************************************************************************/

/*!
  \class SoNodeKit SoNodeKit.h Inventor/nodekits/SoNodeKit.h
  \brief The SoNodeKit class is used to initialize the nodekit classes.
  \ingroup nodekits

  The sole function of SoNodeKit is to be just a placeholder for the
  toplevel initialization code for all nodekit-related classes.

  \sa SoBaseKit
*/

#include <Inventor/nodekits/SoNodeKit.h>

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif // HAVE_CONFIG_H

#include <Inventor/SbBasic.h>
#include <Inventor/SoDB.h>
#include <Inventor/C/tidbits.h>

#ifdef HAVE_NODEKITS
#include <Inventor/nodekits/SoAppearanceKit.h>
#include <Inventor/nodekits/SoCameraKit.h>
#include <Inventor/nodekits/SoLightKit.h>
#include <Inventor/nodekits/SoNodeKitListPart.h>
#include <Inventor/nodekits/SoSceneKit.h>
#include <Inventor/nodekits/SoShapeKit.h>
#include <Inventor/nodekits/SoWrapperKit.h>
#include <ForeignFiles/SoForeignFileKit.h>
#endif // HAVE_NODEKITS

#include "tidbitsp.h"

static SbBool nodekit_isinitialized = FALSE;

static void nodekit_cleanup(void)
{
  nodekit_isinitialized = FALSE;
}

/*!
  Initialize the nodekit system.

  Note that this method is \e not called implicitly from SoDB::init().
  As a matter of fact, this method calls SoDB::init() itself to make
  sure all the underlying classes for the nodekits classes have
  been initialized.

  This method is also called from within SoInteraction::init(), as the
  interaction functionality in Coin depends on the nodekit classes.
 */
void
SoNodeKit::init(void)
{
  if (nodekit_isinitialized) return;

  if (!SoDB::isInitialized()) SoDB::init();

#ifdef HAVE_NODEKITS
  SoNodeKitListPart::initClass();

  SoBaseKit::initClass();
  SoAppearanceKit::initClass();
  SoCameraKit::initClass();
  SoLightKit::initClass();
  SoSceneKit::initClass();
  SoSeparatorKit::initClass();
  SoShapeKit::initClass();
  SoWrapperKit::initClass();
  SoForeignFileKit::initClass();
#endif // HAVE_NODEKITS

  nodekit_isinitialized = TRUE;
  cc_coin_atexit_static_internal((coin_atexit_f*) nodekit_cleanup);
}