Source

Coin / src / shaders / SoGLShaderParameter.cpp

Morten Eriksen b116a11 
Marius Kintel 3ba6b41 




























Morten Eriksen b116a11 

Morten Eriksen 9a89fc7 
Morten Eriksen adc26bd 



Morten Eriksen 90c4174 
Morten Eriksen 9a89fc7 
Morten Eriksen adc26bd 

Karin (kyrah) Ko… bff8099 
Peder Blekken 6e988fc 
Karin (kyrah) Ko… bff8099 


Peder Blekken 6e988fc 
Karin (kyrah) Ko… bff8099 
/**************************************************************************\
 * Copyright (c) Kongsberg Oil & Gas Technologies AS
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 * 
 * Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer.
 * 
 * Redistributions in binary form must reproduce the above copyright
 * notice, this list of conditions and the following disclaimer in the
 * documentation and/or other materials provided with the distribution.
 * 
 * Neither the name of the copyright holder nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\**************************************************************************/

#include "SoGLShaderParameter.h"

#include <assert.h>

#include "SoGLARBShaderParameter.h"
#include "SoGLCgShaderParameter.h"
#include "SoGLSLShaderParameter.h"

// *************************************************************************

SoGLShaderParameter::SoGLShaderParameter()
{
}

SoGLShaderParameter::~SoGLShaderParameter()
{
}
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