1. Coin3D
  2. Coin

Source

Coin / src / vrml97 / Light.cpp

Peder Blekken a78b2c9 
Marius Kintel 3ba6b41 




























Peder Blekken a78b2c9 

Lars J. Aas 94c1d19 





Peder Blekken a78b2c9 

























Jostein 62cd825 
Lars J. Aas 92263e4 
Peder Blekken a78b2c9 

Lars J. Aas 92263e4 

Peder Blekken a78b2c9 













kristian a3a5361 
Peder Blekken a78b2c9 















Jostein 62cd825 
Peder Blekken a78b2c9 


Lars J. Aas 94c1d19 
/**************************************************************************\
 * Copyright (c) Kongsberg Oil & Gas Technologies AS
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 * 
 * Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer.
 * 
 * Redistributions in binary form must reproduce the above copyright
 * notice, this list of conditions and the following disclaimer in the
 * documentation and/or other materials provided with the distribution.
 * 
 * Neither the name of the copyright holder nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\**************************************************************************/

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif // HAVE_CONFIG_H

#ifdef HAVE_VRML97

/*!
  \class SoVRMLLight SoVRMLLight.h Inventor/VRMLnodes/SoVRMLLight.h
  \brief The SoVRMLLight class is a superclass for VRML light nodes.
*/

/*!
  \var SoSFBool SoVRMLLight::on
  Enable/disable light. Default value is TRUE.
*/

/*!
  \var SoSFFloat SoVRMLLight::intensity
  The light intensity. A value from 0 to 1. Default value is 1.
*/

/*!
  \var SoSFColor SoVRMLLight::color
  The light color. Default value is (1, 1, 1).
*/

/*!
  \var SoSFFloat SoVRMLLight::ambientIntensity
  The light ambient intensity. A value from 0 to 1. Default value is 0.
*/

#include <Inventor/VRMLnodes/SoVRMLLight.h>
#include "coindefs.h"

#include <Inventor/VRMLnodes/SoVRMLMacros.h>

#include "nodes/SoSubNodeP.h"

SO_NODE_ABSTRACT_SOURCE(SoVRMLLight);

// Doc in parent
void
SoVRMLLight::initClass(void)
{
  SO_NODE_INTERNAL_INIT_ABSTRACT_CLASS(SoVRMLLight, SO_VRML97_NODE_TYPE);
}

/*!
  Constructor.
*/
SoVRMLLight::SoVRMLLight(void)
{
  SO_VRMLNODE_INTERNAL_CONSTRUCTOR(SoVRMLLight);

  SO_VRMLNODE_ADD_FIELD(on, (TRUE));
  SO_VRMLNODE_ADD_FIELD(intensity, (1.0f));
  SO_VRMLNODE_ADD_FIELD(color, (1.0f, 1.0f, 1.0f));
  SO_VRMLNODE_ADD_FIELD(ambientIntensity, (0.0f));
}

/*!
  Destructor.
*/
SoVRMLLight::~SoVRMLLight()
{
}

// Doc in parent
void
SoVRMLLight::GLRender(SoGLRenderAction * COIN_UNUSED_ARG(action))
{
}

#endif // HAVE_VRML97