1. Coin3D
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Source

Coin / include / Inventor / SbViewVolume.h

Author Commit Message Date Builds
Marius Kintel
Updated license headers to BSD
Jostein
updated copyright headers
Peder Blekken
Add SbBox3f::intersectionBox(), for finding the intersection volume between a view volume and a bbox.
Tom Fredrik Blenning Klaussen
Updated copyright headers.
Peder Blekken
Improve SoRayPickAction picking precision. Problem reported by Idar Storvik.
Lars J. Aas
Copyright header update
Lars J. Aas
copyright header update
Morten Eriksen
Copyright span updates + SIM address updated for Trondheim offices.
Lars J. Aas
copyright headers
Peder Blekken
Implement some missing (public INTERNAL in SGI Inventor) functions.
Lars J. Aas
copyright header update
Morten Eriksen
Updates copyright header.
Peder Blekken
New method SbViewVolume::frustum().
Peder Blekken
Added double precision view volume class. Modified SbViewVolume to internally use this new class. This fixes SbViewVolume floating point precision problems.
Peder Blekken
The latest commit included a testing version of SbViewVolume.h. This was a mistake, and this commit reverts to the old SbViewVolume.h
Peder Blekken
Fixed ugly bug in 4D bounding box calculations.
Lars J. Aas
save 123 clockcycles during preprocessing :)
Morten Eriksen
The big license switcheroo in anticipation of Coin v2: from LGPL 2.1 to GPL 2.
Peder Blekken
Renamed and moved data members into the public space to be compatible with SGI/TGS Open Inventor.
Peder Blekken
Implemented narrow(box) and zNarrow(). Obsoleted getAlignRotation().
Morten Eriksen
Changes span of copyright notice from 1998-2000 to 1998-2001.
Morten Eriksen
Sets up a define COIN_DLL for use when building code against the Coin API. Rename COIN_DLL_EXPORT to the more appropriate COIN_DLL_API.
Morten Eriksen
Fixed typo in headers.
Morten Eriksen
Changed Free Software license from QPL to LGPL.
Morten Eriksen
Preparations for building Coin as a Win32 DLL.
Morten Eriksen
pederb added a method to get the up vector.
Morten Eriksen
Fix to handle transformations before a camera in scene graphs correctly. Done by pederb.
Morten Eriksen
Implemented view frustum culling when rendering, done by pederb.
Morten Eriksen
Converted include file wrapper defines to names which doesn't intrude the compiler implementation namespace.
Morten Eriksen
Convert code to use features from the stdio part of the C library instead of streams from libstdc++. There are at least two good reasons for doing this: * most C++ development environments delivers terrible libstdc++ implementations, and the streams support is particularly bad * makes it easier to convert code to pure C, if we would ever have a go at that.. Note: there are still a lot of ostrstream use, due to the fact that we don't have a "overflow-safe" stdio method to use for reading into a memory buffer. All fixes in this patch done b…
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