Source

Coin / include / Inventor / caches / SoPrimitiveVertexCache.h

Author Commit Message Labels Comments Date
Marius Kintel
Updated license headers to BSD
Jostein
updated copyright headers
Peder Blekken
Fix SoPrimitiveVertexCache bug. SoLazyElement wasn't handled correctly.
Tom Fredrik Blenning Klaussen
Updated copyright headers.
Lars J. Aas
SoCache-derived class-destructors are virtual. State it explicitly.
Lars J. Aas
tidy up some SoPrimitiveVertexCache internals
Lars J. Aas
Make SoPrimitiveVertexCache public.
Lars J. Aas
copyright header update
Peder Blekken
Use GLint instead of int32_t for OpenGL indices.
Peder Blekken
Added support for depth sorting triangles.
Morten Eriksen
Copyright span updates + SIM address updated for Trondheim offices.
Peder Blekken
Fixed ugly GL_USE_VERTEX_ARRAYS bug.
Morten Eriksen
Clean-up: less hack-ish handling of hash-key generation for objects of internal class. Removes unnecessary bit-by-bit comparison operator.
Lars J. Aas
copyright headers
Peder Blekken
Support point and line rendering. Added fit() function.
Peder Blekken
Compile fix
Peder Blekken
Reorganized the code a bit. Added methods to render in SoPrimitiveVertexCache.
Peder Blekken
Handle lines and points.
Peder Blekken
Support for multi-texturing.
Peder Blekken
Remove unused variable.
Peder Blekken
Support for color per vertex.
Øystein Handegard
Compile fix.
Peder Blekken
Proper support for fetching bump map coordinates.
Peder Blekken
Make SoPrimitiveVertexCache private.
Peder Blekken
Some fixmes.
Peder Blekken
SoPrimitiveVertexCache implementation.
Peder Blekken
New cache.