1. Coin3D
  2. Coin

Source

Coin / include / Inventor / elements / SoGLLazyElement.h

Author Commit Message Date Builds
Marius Kintel
Updated license headers to BSD
Peder Blekken
Add alpha test node.
Jostein
updated copyright headers
Peder Blekken
Const fix in begin/endCaching().
Peder Blekken
Make some members mutable to clean up the code a bit.
Peder Blekken
Remove (internally) all the old texture elements that only supported one texture unit. In the public API they are still supported using a typedef to the corresponding multi texture element. SoGLTexture3Element is 100% deprecated though.
Tom Fredrik Blenning Klaussen
Updated copyright headers.
Peder Blekken
Add support for OpenGL separate blend function.
Lars J. Aas
whitespace fixes
Lars J. Aas
Copyright header update
Lars J. Aas
copyright header update
Peder Blekken
New function mergeCacheInfo() needed for nested caching.
Peder Blekken
Add method to sync the color VBO.
Morten Eriksen
Copyright span updates + SIM address updated for Trondheim offices.
Lars J. Aas
copyright headers
Morten Eriksen
Minor code cleanup / clarification. (Done to get around a SWIG bug.)
Peder Blekken
Fix function signature in SoGLLazyElement. Problem reported by Todd Harrington.
Peder Blekken
Move data members from public into private.
Peder Blekken
Fix cache dependency bug. Material changes outside the separator wasn't properly detected.
Lars J. Aas
remove MSVC++ warnings
Lars J. Aas
copyright header update
Peder Blekken
Improved/simplified transparency handling.
Peder Blekken
GL caching bugfixes.
Morten Eriksen
Updates copyright header.
Peder Blekken
Support SoGLLazyElement::reset().
Peder Blekken
Support for GL images in So[GL]LazyElement. This is needed for GL caching to work properly.
Peder Blekken
Misc. changes needed for GL render caching.
Peder Blekken
Misc. changes to better support GL render caching.
Peder Blekken
Proper SoLazyElement and SoGLLazyElement implementation. Rendering/traversing large scene graphs should be much faster now.
Lars J. Aas
last patch for moving the header #ifndef wrappers
  1. Prev
  2. 1
  3. 2
  4. Next