Source

Coin / include / Inventor / elements / SoMultiTextureEnabledElement.h

Author Commit Message Labels Comments Date
Marius Kintel
Updated license headers to BSD
Jostein
updated copyright headers
Peder Blekken
Stop using a hardcoded limit for the maximum number of texture units.
Peder Blekken
Remove (internally) all the old texture elements that only supported one texture unit. In the public API they are still supported using a typedef to the corresponding multi texture element. SoGLTexture3Element is 100% deprecated though.
Tom Fredrik Blenning Klaussen
Updated copyright headers.
Peder Blekken
Fixes for Coin 3.1.
Lars J. Aas
Copyright header update
Lars J. Aas
copyright header update
Peder Blekken
New disableAll() method.
Peder Blekken
Support for CUBEMAP texture enable/disable.
Morten Eriksen
Copyright span updates + SIM address updated for Trondheim offices.
Lars J. Aas
copyright headers
Peder Blekken
New function to fetch enabled units.
Peder Blekken
Added isEnabled() protected function.
Peder Blekken
SoMultiTextureEnabledElement implementation.
Peder Blekken
build framework for multi-texturing.