Source

Coin / src / elements / GL / SoGLMultiTextureMatrixElement.cpp

Author Commit Message Labels Comments Date
Marius Kintel
Updated license headers to BSD
Jostein
updated copyright headers
Peder Blekken
Stop using a hardcoded max number of units.
Peder Blekken
Texture matrix bugfix.
Tom Fredrik Blenning Klaussen
Updated copyright headers.
Tom Fredrik Blenning Klaussen
Compilation fixes. -Fixed compiler warnings. -Using C++ style casts. -Using new style C++ includes. -Some const correctness. -Whitespace cleanup. -elements compiles without warnings on gcc 4.3
Marius Kintel
Killed some warnings
Peder Blekken
Avoid OpenGL calls in element init() methods. This will fix problems if the user for some reason tries to initialize the state in SoGLRenderAction without making the context current.
Lars J. Aas
Copyright header update
Peder Blekken
Support for setting a matrix.
Lars J. Aas
copyright header update
Morten Eriksen
Copyright span updates + SIM address updated for Trondheim offices.
Lars J. Aas
copyright headers
Peder Blekken
Support for texture transforms for texture units > 0.
Peder Blekken
Element to handle texture matrix for texture units.