Coin / src / elements / all-elements-cpp.cpp

Author Commit Message Labels Comments Date
Marius Kintel avatarMarius Kintel
Updated license headers to BSD
Default avatar Jostein
updated copyright headers
Default avatar Peder Blekken
Remove (internally) all the old texture elements that only supported one texture unit. In the public API they are still supported using a typedef to the corresponding multi texture element. SoGLTexture3Element is 100% deprecated though.
Default avatar Tom Fredrik Blenning Klaussen
Updated copyright headers.
Default avatar Tom Fredrik Blenning Klaussen
Making up for all my whitespace crimes.
Default avatar Lars J. Aas
enable-compact build fixes
Default avatar Lars J. Aas
new node SoDepthBuffer and corresponding element SoDepthBufferElement
Default avatar Lars J. Aas
Copyright header update
Default avatar Lars J. Aas
copyright header update
Default avatar Morten Eriksen
Copyright span updates + SIM address updated for Trondheim offices.
Default avatar Peder Blekken
Build framework for SoCacheHint and SoCacheHintElement.
Default avatar Lars J. Aas
copyright headers
Default avatar Peder Blekken
New SoTextureCombine node.
Default avatar Thomas Hammer
Added SoBumpMapMatrixElement.cpp
Default avatar Peder Blekken
all update.
Default avatar Peder Blekken
Build framework for SoBumpMap and SoBumpMapElement.
Default avatar Morten Eriksen
Compilation fixes for --enable-compact.
Default avatar Peder Blekken
build framework for multi-texturing.
Default avatar Lars J. Aas
--enable-compact change, and bootstrap
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