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Coin / src / nodes / SoTexture2Transform.cpp

Author Commit Message Date Builds
Marius Kintel
Updated license headers to BSD
Jostein
updated copyright headers
Peder Blekken
Remove (internally) all the old texture elements that only supported one texture unit. In the public API they are still supported using a typedef to the corresponding multi texture element. SoGLTexture3Element is 100% deprecated though.
Marius Kintel
doc clarification
Tom Fredrik Blenning Klaussen
Updated copyright headers.
Lars J. Aas
Copyright header update
Lars J. Aas
Move private headers from include/ to src/. Change from C to C++ where easily possible. Update all dependencies (yay\!).
Peder Blekken
Shadowmap bugfix.
Lars J. Aas
copyright header update
Morten Eriksen
Doc: style fix for common part of class docs.
Morten Eriksen
Doc: add FILE FORMAT/DEFAULTS section to API doc.
Peder Blekken
Support for multiple texture units also for SoCallbackAction.
Morten Eriksen
Copyright span updates + SIM address updated for Trondheim offices.
Lars J. Aas
copyright headers
Peder Blekken
Support for texture transforms for texture units > 0.
Lars J. Aas
copyright header update
Morten Eriksen
Updates copyright header.
Peder Blekken
Set correct node type flags for all nodes (Inventor 1, Inventor 2.0, Inventor 2.1 and/or VRML1).
Peder Blekken
Set the node type for all nodes.
Morten Eriksen
Misc Doxygen doc and FIXME notes.
Marius Kintel
Added SoTexture3Transform
Morten Eriksen
The big license switcheroo in anticipation of Coin v2: from LGPL 2.1 to GPL 2.
Morten Eriksen
Changes span of copyright notice from 1998-2000 to 1998-2001.
Morten Eriksen
Fixed typo in headers.
Morten Eriksen
Changed Free Software license from QPL to LGPL.
Morten Eriksen
Fixed a bug, implemented some missing methods, some doc. Done by pederb.
Morten Eriksen
Enable SoTextureMatrixElement for SoPickAction, fix by pederb.
Morten Eriksen
Split header files with extension macro code into public and private files.
Morten Eriksen
Removed hundreds of unnecessary #includes.
Morten Eriksen
Fixed mess in misc/SoBasic.h, moved COIN_STUB macro to a new internal include file. Inlined the COIN_STUB macro, and made it work with all compilers.
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