Source

Coin / src / nodes / SoTextureCoordinate3.cpp

Author Commit Message Labels Comments Date
Marius Kintel
Updated license headers to BSD
Jostein
updated copyright headers
Peder Blekken
Fix SoGLVBOElement updating bug.
Peder Blekken
Remove (internally) all the old texture elements that only supported one texture unit. In the public API they are still supported using a typedef to the corresponding multi texture element. SoGLTexture3Element is 100% deprecated though.
Tom Fredrik Blenning Klaussen
Move some forgotten files into rendering.
Tom Fredrik Blenning Klaussen
Updated copyright headers.
Lars J. Aas
Copyright header update
Lars J. Aas
Move private headers from include/ to src/. Change from C to C++ where easily possible. Update all dependencies (yay\!).
Lars J. Aas
copyright header update
Peder Blekken
VBO fixes.
Peder Blekken
Set up a texcoord VBO object. Pimplify.
Morten Eriksen
Doc: style fix for common part of class docs.
Morten Eriksen
Doc: add FILE FORMAT/DEFAULTS section to API doc.
Peder Blekken
Support for multiple texture units also for SoCallbackAction.
Morten Eriksen
Copyright span updates + SIM address updated for Trondheim offices.
Lars J. Aas
copyright headers
Morten Eriksen
Replace \since <date> with release numbers.
Lars J. Aas
copyright header update
Morten Eriksen
Updates copyright header.
Morten Eriksen
Improved doc.
Peder Blekken
Doc fixes.
Peder Blekken
File format compatibility fixes.
Peder Blekken
Set correct node type flags for all nodes (Inventor 1, Inventor 2.0, Inventor 2.1 and/or VRML1).
Peder Blekken
Set the node type for all nodes.
Morten Eriksen
Misc improvements to documentation.
Marius Kintel
Added SoTextureCoordinate3