Source

Coin / src / nodes / SoTextureCoordinateCube.cpp

Author Commit Message Labels Comments Date
Marius Kintel
Updated license headers to BSD
Jostein
updated copyright headers
Jostein
removed some warnings: mostly COIN_UNUSED_ARG and removed a few unused variables.
Peder Blekken
Remove (internally) all the old texture elements that only supported one texture unit. In the public API they are still supported using a typedef to the corresponding multi texture element. SoGLTexture3Element is 100% deprecated though.
Tom Fredrik Blenning Klaussen
Updated copyright headers.
Tom Fredrik Blenning Klaussen
Making up for all my whitespace crimes.
Lars J. Aas
#define bookkeeping
Lars J. Aas
Copyright header update
Lars J. Aas
Move private headers from include/ to src/. Change from C to C++ where easily possible. Update all dependencies (yay\!).
Lars J. Aas
copyright header update
Morten Eriksen
Doc: style fix for common part of class docs.
Morten Eriksen
Doc: add FILE FORMAT/DEFAULTS section to API doc.
Peder Blekken
Support for multiple texture units also for SoCallbackAction.
Morten Eriksen
Copyright span updates + SIM address updated for Trondheim offices.
Morten Eriksen
Bugfixes: set correct version on new nodes.
Morten Eriksen
Clean-up: SbStorage can be used even for non-thread-capable builds.
Peder Blekken
Be more robust when multitexturing is not available.
Peder Blekken
Doc. fix.
Øystein Handegard
Added support for multitexture.
Øystein Handegard
Plugged potential memleak.
Øystein Handegard
Added threadsafeness.
Øystein Handegard
Added bbox cache optimization.
Øystein Handegard
Small fix + made callback function static.
Øystein Handegard
Renamed texcoord callback function to avoid possible future conflicts.
Peder Blekken
Some small fixes.
Øystein Handegard
First version of texture coordinate generation using cubemapping.
Peder Blekken
New node SoTextureCoordinateCube. Bootstrap.