Source

Coin / src / sensors / SoSensorManager.cpp

Author Commit Message Labels Comments Date
Marius Kintel
Updated license headers to BSD
Jostein
updated copyright headers
Jostein
removed some warnings: mostly COIN_UNUSED_ARG and removed a few unused variables.
Tom Fredrik Blenning Klaussen
Merging in ScXML branch.
Morten Eriksen
janitorial: update misc more obscure copyright date stuff, plus change remaining 'Systems in Motion' refs to 'Kongsberg SIM'
Tom Fredrik Blenning Klaussen
Reverting all changes to SbHash. They will not be part of 3.1.
Tom Fredrik Blenning Klaussen
Rename remove to erase for SbHash.
Tom Fredrik Blenning Klaussen
Iterator based version of SbHash, the apply function is now dropped.
Tom Fredrik Blenning Klaussen
Updated copyright headers.
Tom Fredrik Blenning Klaussen
Fixing a few forgetfullness errors. -Remove dead code. -Fixing some C-style casts.
Lars J. Aas
VC6.0 compile fixes
Tom Fredrik Blenning Klaussen
Introducing callback type safety, concepts and some headache to SbHash.
Lars J. Aas
#define bookkeeping
Lars J. Aas
Copyright header update
Lars J. Aas
Move private headers from include/ to src/. Change from C to C++ where easily possible. Update all dependencies (yay\!).
Lars J. Aas
copyright header update
Morten Eriksen
Clean-up and bugfixes: use SbHash instead of SbDict for cleaner and more typesafe code. This takes care of various problems in porting to 64-bit MS Windows.
Peder Blekken
Conformance fix. Sensors with equal priority or trigger time should be processed FIFO, not LIFO.
Morten Eriksen
Copyright span updates + SIM address updated for Trondheim offices.
Peder Blekken
Reverse stuff committed by mistake.
Peder Blekken
now fixed.
Morten Eriksen
Documentation updates.
Marius Kintel
Added Sc21 to doc
Peder Blekken
Minor compile/build fix.
Marius Kintel
Handle delayqueue timeouts internally instead of requiring this to be handled in the GUI libraries. Disable delayqueue timeouts on zero interval
Lars J. Aas
copyright headers
Morten Eriksen
Reverting pederb's latest changes, as I'm seeing seriously detoriating performance for a Coin-based application. Needs to be investigated.
Peder Blekken
Fix for idle processing. This makes Coin much more responsive when manipulating scenes with animations.
Lars J. Aas
#if vs #ifdef adjustments
Morten Eriksen
Obsoleted doSelect() call -- it has never worked.
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