Coin / src / shaders / SoGLCgShaderObject.h

Author Commit Message Labels Comments Date
Marius Kintel avatarMarius Kintel
Updated license headers to BSD
Default avatar Jostein
updated copyright headers
Default avatar Tom Fredrik Blenning Klaussen
Updated copyright headers.
Default avatar Lars J. Aas
Copyright header update
Default avatar Lars J. Aas
Move private headers from include/ to src/. Change from C to C++ where easily possible. Update all dependencies (yay\!).
Default avatar Lars J. Aas
copyright header update
Default avatar Peder Blekken
Fixed several bugs in the shader classes wrt GL context handling. Shaders should now work in multiple contexts. Cleaned up / simplified the API a bit.
Default avatar Morten Eriksen
Many fixes and updates from Martin Spindler. See src/shaders/ChangeLog for details.
Default avatar Morten Eriksen
Compile fixes, moved SoShaders.h and renamed class to be more consistent with rest of API.
Default avatar Morten Eriksen
Header file clean-up for new shader nodes feature.
Default avatar Morten Eriksen
Tag all internal headers with COIN_INTERNAL check.
Default avatar Morten Eriksen
Implements support for the Cg-based shader functionality, without causing any hard dependencies on external libraries.
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