Source

Coin / src / shapenodes / SoCube.cpp

Author Commit Message Labels Comments Date
Marius Kintel
Updated license headers to BSD
Jostein
updated copyright headers
Jostein
removed some warnings: mostly COIN_UNUSED_ARG and removed a few unused variables.
Peder Blekken
Remove (internally) all the old texture elements that only supported one texture unit. In the public API they are still supported using a typedef to the corresponding multi texture element. SoGLTexture3Element is 100% deprecated though.
Tom Fredrik Blenning Klaussen
Move some forgotten files into rendering.
Tom Fredrik Blenning Klaussen
Updated copyright headers.
Lars J. Aas
Copyright header update
Lars J. Aas
Move private headers from include/ to src/. Change from C to C++ where easily possible. Update all dependencies (yay\!).
Lars J. Aas
copyright header update
Peder Blekken
generatePrimitives() PER_PART material binding bugfix. Reported by kintel.
Morten Eriksen
Doc: add FILE FORMAT/DEFAULTS section.
Peder Blekken
CubeMap support.
Morten Eriksen
Copyright span updates + SIM address updated for Trondheim offices.
Lars J. Aas
copyright headers
Peder Blekken
Support for multitexturing for basic shapes.
Peder Blekken
Fixed bugs so that environment mapping works even when lighting is disabled. Bug reported by Tony Bernardin.
Peder Blekken
PER_FACE material binding bugfix. Bug reported by kintel.
Lars J. Aas
separate shape nodes into own directory