Source

Coin / src / shapenodes / SoCylinder.cpp

Author Commit Message Labels Comments Date
Marius Kintel
Updated license headers to BSD
Jostein
updated copyright headers
Jostein
removed some warnings: mostly COIN_UNUSED_ARG and removed a few unused variables.
Peder Blekken
Remove (internally) all the old texture elements that only supported one texture unit. In the public API they are still supported using a typedef to the corresponding multi texture element. SoGLTexture3Element is 100% deprecated though.
Tom Fredrik Blenning Klaussen
Move some forgotten files into rendering.
Tom Fredrik Blenning Klaussen
Updated copyright headers.
Lars J. Aas
#define bookkeeping
Lars J. Aas
Copyright header update
Lars J. Aas
Move private headers from include/ to src/. Change from C to C++ where easily possible. Update all dependencies (yay\!).
Lars J. Aas
copyright header update
Morten Eriksen
Doc: explain how to make a disc with two-sided lighting.
Morten Eriksen
Doc: mention the trick to render as a disc.
Morten Eriksen
Doc: add FILE FORMAT/DEFAULTS section.
Morten Eriksen
Copyright span updates + SIM address updated for Trondheim offices.
Lars J. Aas
copyright headers
Peder Blekken
Support for multitexturing for basic shapes.
Peder Blekken
Fixed bugs so that environment mapping works even when lighting is disabled. Bug reported by Tony Bernardin.
Lars J. Aas
separate shape nodes into own directory