Source

Coin / src / vrml97 / Shape.cpp

Author Commit Message Labels Comments Date
Marius Kintel
Updated license headers to BSD
Jostein
updated copyright headers
Peder Blekken
Remove (internally) all the old texture elements that only supported one texture unit. In the public API they are still supported using a typedef to the corresponding multi texture element. SoGLTexture3Element is 100% deprecated though.
Tom Fredrik Blenning Klaussen
Move some forgotten files into rendering.
Tom Fredrik Blenning Klaussen
Updated copyright headers.
Lars J. Aas
whitespace fixes
Lars J. Aas
profiling-instrumentation of the rest of the traversing nodes
Lars J. Aas
Copyright header update
Lars J. Aas
Move private headers from include/ to src/. Change from C to C++ where easily possible. Update all dependencies (yay\!).
Lars J. Aas
copyright header update
Morten Eriksen
Clean-up: take care of the coin_atexit() priority setting mess.
Karin (kyrah) Kosina
Cleanup: Reset static data.
Morten Eriksen
Doc: web3d URLs moved around again, sync.
Morten Eriksen
Codestyle, clean-ups.
Peder Blekken
SoGLRenderAction abort callback bugfix.
Lars J. Aas
prepare for AM_CONDITIONAL-remove
Morten Eriksen
Fix up URLs according to web3d.org reorganization.
Morten Eriksen
Copyright span updates + SIM address updated for Trondheim offices.
Morten Eriksen
API doc: corrects external links into VRML97 spec.
Lars J. Aas
copyright headers
Peder Blekken
Code simplification.
Peder Blekken
Optimize notifications for VRML2.
Peder Blekken
Make it possible to send notifications from a different thread while reading/rendering the scene graph.
Peder Blekken
Disable mutex-locking on bbox caches. They are read-only for SoGLRenderAction.
Lars J. Aas
copyright header update
kristian
Replaced macro SO_NODE_INTERNAL_CONSTRUCTOR with
Peder Blekken
Thread safe child list update.
Peder Blekken
Only cull test if cache is not open.
Peder Blekken
bbox rendering bugfix
Morten Eriksen
New copyright header (old one referred to the LGPL).
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