Coin / build / msvc9 / data / draggerDefaults / spotLightDragger.h

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#ifndef COIN_INTERNAL
#error this is a private header file
#endif /* !COIN_INTERNAL */

#ifndef SO_SPOTLIGHTDRAGGER_IV_H
#define SO_SPOTLIGHTDRAGGER_IV_H

static const char SPOTLIGHTDRAGGER_draggergeometry[] =
  "#Inventor V2.1 ascii\n"
  "\n"
  "\n"
  "DEF SPOTLIGHT_INACTIVE_MATERIAL Material { diffuseColor 0.5 0.5 0.5  emissiveColor 0.5 0.5 0.5 }\n"
  "DEF SPOTLIGHT_ACTIVE_MATERIAL Material { diffuseColor 0.5 0.5 0  emissiveColor 0.5 0.5 0 }\n"
  "\n"
  "\n"
  "\n"
  "\n"
  "DEF spotLightOverallMaterial Material { diffuseColor 0.5 0.5 0.5  emissiveColor 0.5 0.5 0.5 }\n"
  "\n"
  "\n"
  "DEF SPOTLIGHT_ARROW Separator {\n"
  "\n"
  "   Rotation { rotation 1 0 0  -1.57 }\n"
  "\n"
  "   Coordinate3 { point [ 0 0 0, 0 9 0 ] }\n"
  "   IndexedLineSet { coordIndex [ 0, 1, -1 ] }\n"
  "   Translation { translation 0 10 0 }\n"
  "   Cone { }\n"
  "   Translation { translation 0 -11 0 }\n"
  "   Cone { bottomRadius 0.1 }\n"
  "}\n"
  "\n"
  "DEF spotLightRotatorRotator Separator {\n"
  "   USE SPOTLIGHT_INACTIVE_MATERIAL\n"
  "   USE SPOTLIGHT_ARROW\n"
  "}\n"
  "DEF spotLightRotatorRotatorActive Separator {\n"
  "   USE SPOTLIGHT_ACTIVE_MATERIAL\n"
  "   USE SPOTLIGHT_ARROW\n"
  "}\n"
  "\n"
  "DEF spotLightRotatorFeedback Separator { }\n"
  "DEF spotLightRotatorFeedbackActive Separator { }\n"
  "\n"
  "\n"
  "DEF SPOTLIGHT_TRANSLATE_AXIS Group {\n"
  "   Rotation { rotation 0 0 1  1.57 }\n"
  "   Cylinder { height 3.0  radius 0.2 }\n"
  "}\n"
  "\n"
  "DEF spotLightTranslatorLineTranslator Separator {\n"
  "   USE SPOTLIGHT_INACTIVE_MATERIAL\n"
  "   USE SPOTLIGHT_TRANSLATE_AXIS\n"
  "}\n"
  "DEF spotLightTranslatorLineTranslatorActive Separator {\n"
  "   USE SPOTLIGHT_ACTIVE_MATERIAL\n"
  "   USE SPOTLIGHT_TRANSLATE_AXIS\n"
  "}\n"
  "\n"
  "DEF spotLightTranslatorPlaneTranslator Separator {\n"
  "   USE SPOTLIGHT_INACTIVE_MATERIAL\n"
  "   Sphere { }\n"
  "}\n"
  "DEF spotLightTranslatorPlaneTranslatorActive Separator {\n"
  "   USE SPOTLIGHT_ACTIVE_MATERIAL\n"
  "   Sphere { }\n"
  "}\n"
  "\n"
  "\n"
  "DEF SPOTLIGHT_CONEANGLE Separator {\n"
  "   Rotation { rotation 1 0 0  1.57 }\n"
  "   ShapeHints { vertexOrdering UNKNOWN_ORDERING }\n"
  "   Cone { parts SIDES  bottomRadius 2.0 }\n"
  "}\n"
  "\n"
  "DEF spotLightBeam Separator {\n"
  "   USE SPOTLIGHT_INACTIVE_MATERIAL\n"
  "   DrawStyle { style LINES  lineWidth 2 }\n"
  "   USE SPOTLIGHT_CONEANGLE\n"
  "}\n"
  "DEF spotLightBeamActive Separator {\n"
  "   USE SPOTLIGHT_ACTIVE_MATERIAL\n"
  "   DrawStyle { style LINES  lineWidth 3 }\n"
  "   USE SPOTLIGHT_CONEANGLE\n"
  "}\n"
  "\n"
  "DEF spotLightBeamPlacement Translation { translation 0 0 -1.5 }\n";

#endif /* ! SO_SPOTLIGHTDRAGGER_IV_H */
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