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Coin / include / Inventor / VRMLnodes / SoVRMLProximitySensor.h

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#ifndef COIN_SOVRMLPROXIMITYSENSOR_H
#define COIN_SOVRMLPROXIMITYSENSOR_H

#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/nodes/SoNode.h>
#include <Inventor/fields/SoSFVec3f.h>
#include <Inventor/fields/SoSFBool.h>
#include <Inventor/fields/SoSFTime.h>
#include <Inventor/fields/SoSFRotation.h>

class COIN_DLL_API SoVRMLProximitySensor : public SoNode
{
  typedef SoNode inherited;
  SO_NODE_HEADER(SoVRMLProximitySensor);

public:
  static void initClass(void);
  SoVRMLProximitySensor(void);

  SoSFVec3f center;
  SoSFVec3f size;
  SoSFBool enabled;

  SoSFBool isActive;
  SoSFVec3f position_changed;
  SoSFRotation orientation_changed;
  SoSFTime enterTime;
  SoSFTime exitTime;

  virtual SbBool affectsState(void) const;

  virtual void doAction(SoAction * action);
  virtual void GLRender(SoGLRenderAction * action);
  virtual void callback(SoCallbackAction * action);
  virtual void rayPick(SoRayPickAction * action);
  virtual void getBoundingBox(SoGetBoundingBoxAction * action);

protected:
  virtual ~SoVRMLProximitySensor();

  virtual void notify(SoNotList * list);

private:
};

#endif // ! COIN_SOVRMLPROXIMITYSENSOR_H