1. Coin3D
  2. Coin

Source

Coin / include / Inventor / misc / SoLightPath.h

#ifndef COIN_SOLIGHTPATH_H
#define COIN_SOLIGHTPATH_H

/**************************************************************************\
 * Copyright (c) Kongsberg Oil & Gas Technologies AS
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 * 
 * Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer.
 * 
 * Redistributions in binary form must reproduce the above copyright
 * notice, this list of conditions and the following disclaimer in the
 * documentation and/or other materials provided with the distribution.
 * 
 * Neither the name of the copyright holder nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\**************************************************************************/

#include <Inventor/SbBasic.h>
#include <Inventor/lists/SbList.h>

class SoNode;
class SoTempPath;

class COIN_DLL_API SoLightPath {
public:
  SoLightPath(SoNode *node, const int approxlength);
  SoLightPath(const int approxlength);
  ~SoLightPath();

  void setHead(SoNode * const node);
  void append(const int childindex);
  void push(const int childindex);
  void pop(void);
  void setTail(const int childindex);
  SoNode *getTail(void) const;
  SoNode *getHead(void) const;
  SoNode *getNode(const int index) const;
  int getIndex(const int index) const;
  int getFullLength() const;
  void truncate(const int startindex);

  void makeTempPath(SoTempPath *path) const;
private:
  SoNode *headnode;
  SbList <int> indices;
};

#endif // !COIN_SOLIGHTPATH_H