Source

Coin / include / Inventor / nodes / SoTexture3.h

#ifndef COIN_SOTEXTURE3_H
#define COIN_SOTEXTURE3_H

/**************************************************************************\
 * Copyright (c) Kongsberg Oil & Gas Technologies AS
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 * this list of conditions and the following disclaimer.
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#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/nodes/SoTexture.h>
#include <Inventor/fields/SoSFEnum.h>
#include <Inventor/fields/SoSFImage3.h>
#include <Inventor/fields/SoMFString.h>
#include <Inventor/fields/SoSFColor.h>
#include <Inventor/fields/SoSFBool.h>
#include <Inventor/elements/SoMultiTextureImageElement.h>

class SoFieldSensor;
class SoSensor;

class COIN_DLL_API SoTexture3 : public SoTexture {
  typedef SoTexture inherited;

  SO_NODE_HEADER(SoTexture3);

public:
  static void initClass(void);
  SoTexture3(void);

  enum Model {
    MODULATE = SoMultiTextureImageElement::MODULATE,
    DECAL = SoMultiTextureImageElement::DECAL,
    BLEND = SoMultiTextureImageElement::BLEND
  };

  enum Wrap {
    REPEAT = SoMultiTextureImageElement::REPEAT,
    CLAMP = SoMultiTextureImageElement::CLAMP
  };

  SoMFString filenames;
  SoSFImage3 images;
  SoSFEnum wrapR;
  SoSFEnum wrapS;
  SoSFEnum wrapT;
  SoSFEnum model;
  SoSFColor blendColor;
  SoSFBool enableCompressedTexture;

  virtual void doAction(SoAction *action);
  virtual void GLRender(SoGLRenderAction *action);
  virtual void callback(SoCallbackAction *action);

protected:
  virtual ~SoTexture3();

  virtual SbBool readInstance(SoInput *in, unsigned short flags);
  virtual void notify(SoNotList *list);
  int getReadStatus(void);
  void setReadStatus(int s);

private:
  SbBool loadFilenames(SoInput * in = NULL);
  int readstatus;
  class SoGLImage *glimage;
  SbBool glimagevalid;

  class SoFieldSensor *filenamesensor;
  static void filenameSensorCB(void *, SoSensor *);
};

#endif // !COIN_SOTEXTURE3_H