Source

Coin / src / elements / SoTextureCombineElement.cpp

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/*!
  \class SoTextureCombineElement Inventor/elements/SoTextureCombineElement.h
  \brief The SoTextureCombineElement class is yet to be documented.
  \ingroup elements

  FIXME: write doc.

  \COIN_CLASS_EXTENSION

  \since Coin 2.3
*/

#include <Inventor/elements/SoTextureCombineElement.h>

#include <cassert>
#include <cstring>

#include <Inventor/nodes/SoNode.h>
#include <Inventor/lists/SbList.h>
#include <Inventor/C/glue/gl.h>
#include <Inventor/system/gl.h>

#include "coindefs.h"
#include "SbBasicP.h"

#ifndef COIN_WORKAROUND_NO_USING_STD_FUNCS
using std::memcpy;
#endif // !COIN_WORKAROUND_NO_USING_STD_FUNCS

class SoTextureCombineElementP {
public:
  void ensureCapacity(int unit) const {
    while (unit >= this->unitdata.getLength()) {
      this->unitdata.append(SoTextureCombineElement::UnitData());
    }
  }
  mutable SbList<SoTextureCombineElement::UnitData> unitdata;
};

SO_ELEMENT_CUSTOM_CONSTRUCTOR_SOURCE(SoTextureCombineElement);

#define PRIVATE(obj) obj->pimpl

SoTextureCombineElement::SoTextureCombineElement(void)
{
  PRIVATE(this) = new SoTextureCombineElementP;

  this->setTypeId(SoTextureCombineElement::classTypeId);
  this->setStackIndex(SoTextureCombineElement::classStackIndex);
}

/*!
  This static method initializes static data for the
  SoTextureCombineElement class.
*/

void
SoTextureCombineElement::initClass(void)
{
  SO_ELEMENT_INIT_CLASS(SoTextureCombineElement, inherited);
}

/*!
  The destructor.
*/

SoTextureCombineElement::~SoTextureCombineElement()
{
  delete PRIVATE(this);
}

//! FIXME: write doc.

void
SoTextureCombineElement::init(SoState * state)
{
  inherited::init(state);
}

//! FIXME: write doc.
void
SoTextureCombineElement::set(SoState * const state, SoNode * const node,
                             const int unit,
                             const Operation rgboperation,
                             const Operation alphaoperation,
                             const Source * rgbsource,
                             const Source * alphasource,
                             const Operand * rgboperand,
                             const Operand * alphaoperand,
                             const SbColor4f & constantcolor,
                             const float rgbscale,
                             const float alphascale)
{
  SoTextureCombineElement * elem = coin_safe_cast<SoTextureCombineElement *>
    (state->getElement(classStackIndex));
  PRIVATE(elem)->ensureCapacity(unit);
  elem->setElt(unit, node->getNodeId(),
               rgboperation,
               alphaoperation,
               rgbsource,
               alphasource,
               rgboperand,
               alphaoperand,
               constantcolor,
               rgbscale,
               alphascale);
}


//! FIXME: write doc.

void
SoTextureCombineElement::get(SoState * const state,
                             const int unit,
                             Operation & rgboperation,
                             Operation & alphaoperation,
                             Source * rgbsource,
                             Source * alphasource,
                             Operand * rgboperand,
                             Operand * alphaoperand,
                             SbColor4f & constantcolor,
                             float & rgbscale,
                             float & alphascale)
{
  const SoTextureCombineElement * elem =
    coin_assert_cast<const SoTextureCombineElement *>
    (getConstElement(state, classStackIndex));
  
  assert(unit < PRIVATE(elem)->unitdata.getLength());
  const UnitData & ud = PRIVATE(elem)->unitdata[unit];
  
  rgboperation = ud.rgboperation;
  alphaoperation = ud.alphaoperation;
  memcpy(rgbsource, ud.rgbsource, 3*sizeof(Source));
  memcpy(alphasource, ud.alphasource, 3*sizeof(Source));
  memcpy(rgboperand, ud.rgboperand, 3*sizeof(Operand));
  memcpy(alphaoperand, ud.alphaoperand, 3*sizeof(Operand));
  constantcolor = ud.constantcolor;
  rgbscale = ud.rgbscale;
  alphascale = ud.alphascale;
}


SbBool
SoTextureCombineElement::isDefault(SoState * const state,
                                   const int unit)
{
  const SoTextureCombineElement * elem =
    coin_assert_cast<const SoTextureCombineElement *>
    (getConstElement(state, classStackIndex));

  if (unit < PRIVATE(elem)->unitdata.getLength()) {
    return PRIVATE(elem)->unitdata[unit].nodeid == 0;
  }
  return TRUE;
}


const SoTextureCombineElement::UnitData &
SoTextureCombineElement::getUnitData(const int unit) const
{
  assert(unit < PRIVATE(this)->unitdata.getLength());
  return PRIVATE(this)->unitdata[unit];
}

void
SoTextureCombineElement::push(SoState * COIN_UNUSED_ARG(state))
{
  const SoTextureCombineElement * prev = coin_assert_cast<SoTextureCombineElement *>
    (this->getNextInStack());
  PRIVATE(this)->unitdata = PRIVATE(prev)->unitdata;
}

SbBool
SoTextureCombineElement::matches(const SoElement * elem) const
{
  const SoTextureCombineElement * e =
    coin_assert_cast<const SoTextureCombineElement *>(elem);
  const int n = PRIVATE(e)->unitdata.getLength();
  if (n != PRIVATE(this)->unitdata.getLength()) return FALSE;

  for (int i = 0; i < n; i++) {
    if (PRIVATE(e)->unitdata[i].nodeid != PRIVATE(this)->unitdata[i].nodeid) {
      return FALSE;
    }
  }
  return TRUE;
}

SoElement *
SoTextureCombineElement::copyMatchInfo(void) const
{
  SoTextureCombineElement * elem =
    static_cast<SoTextureCombineElement *>(getTypeId().createInstance());
  PRIVATE(elem)->unitdata = PRIVATE(this)->unitdata;
  return elem;
}


//! FIXME: write doc.

void
SoTextureCombineElement::setElt(const int unit,
                                const uint32_t nodeid,
                                const Operation rgboperation,
                                const Operation alphaoperation,
                                const Source * rgbsource,
                                const Source * alphasource,
                                const Operand * rgboperand,
                                const Operand * alphaoperand,
                                const SbColor4f & constantcolor,
                                const float rgbscale,
                                const float alphascale)

{
  PRIVATE(this)->ensureCapacity(unit);
  UnitData & ud = PRIVATE(this)->unitdata[unit];

  ud.nodeid = nodeid;
  ud.rgboperation = rgboperation;
  ud.alphaoperation = alphaoperation;
  memcpy(ud.rgbsource, rgbsource, 3*sizeof(Source));
  memcpy(ud.alphasource, alphasource, 3*sizeof(Source));
  memcpy(ud.rgboperand, rgboperand, 3*sizeof(Operand));
  memcpy(ud.alphaoperand, alphaoperand, 3*sizeof(Operand));
  ud.constantcolor = constantcolor;
  ud.rgbscale = rgbscale;
  ud.alphascale = alphascale;
}

void
SoTextureCombineElement::apply(SoState * state, const int unit)
{
  const SoTextureCombineElement * elem =
    coin_assert_cast<const SoTextureCombineElement *>
    (getConstElement(state, classStackIndex));

  assert(unit < PRIVATE(elem)->unitdata.getLength());
  const UnitData & ud = PRIVATE(elem)->unitdata[unit];
  
  glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE);
  glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB, static_cast<GLenum>(ud.rgboperation));
  glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA, static_cast<GLenum>(ud.alphaoperation));

  glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB, static_cast<GLenum>(ud.rgbsource[0]));
  glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_RGB, static_cast<GLenum>(ud.rgbsource[1]));
  glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE2_RGB, static_cast<GLenum>(ud.rgbsource[2]));

  glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, static_cast<GLenum>(ud.alphasource[0]));
  glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_ALPHA, static_cast<GLenum>(ud.alphasource[1]));
  glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE2_ALPHA, static_cast<GLenum>(ud.alphasource[2]));

  glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB, static_cast<GLenum>(ud.rgboperand[0]));
  glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB, static_cast<GLenum>(ud.rgboperand[1]));
  glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND2_RGB, static_cast<GLenum>(ud.rgboperand[2]));

  glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, static_cast<GLenum>(ud.alphaoperand[0]));
  glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, static_cast<GLenum>(ud.alphaoperand[1]));
  glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND2_ALPHA, static_cast<GLenum>(ud.alphaoperand[2]));

  glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR,
             ud.constantcolor.getValue());
  glTexEnvf(GL_TEXTURE_ENV, GL_RGB_SCALE, ud.rgbscale);
  glTexEnvf(GL_TEXTURE_ENV, GL_ALPHA_SCALE, ud.alphascale);
}

SoTextureCombineElement::UnitData::UnitData()
  : nodeid(0),
    rgboperation(REPLACE),
    alphaoperation(REPLACE),
    constantcolor(0.0f, 0.0f, 0.0f, 0.0f),
    rgbscale(1.0f),
    alphascale(1.0f)
{
  for (int i = 0; i < 3; i++) {
    rgbsource[i] = CONSTANT;
    alphasource[i] = CONSTANT;
    rgboperand[i] = SRC_COLOR;
    alphaoperand[i] = SRC_COLOR;
  }
}

SoTextureCombineElement::UnitData::UnitData(const UnitData & org)
{
  memcpy(this, &org, sizeof(*this));
}


#undef PRIVATE