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Coin / src / manips / SoHandleBoxManip.cpp

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#ifdef HAVE_CONFIG_H
#include "config.h"
#endif // HAVE_CONFIG_H

#ifdef HAVE_MANIPULATORS

/*!
  \class SoHandleBoxManip SoHandleBoxManip.h Inventor/manips/SoHandleBoxManip.h
  \brief The SoHandleBoxManip class wraps an SoHandleBoxDragger for manipulating a transformation.
  \ingroup manips

  <center>
  <img src="http://doc.coin3d.org/images/Coin/draggers/handlebox.png">
  </center>

  \sa SoHandleBoxDragger, SoDragger
*/
// FIXME: more class documentation? 20010909 mortene.

#include <Inventor/manips/SoHandleBoxManip.h>

#include <Inventor/nodes/SoSurroundScale.h>
#include <Inventor/draggers/SoHandleBoxDragger.h>

#include "nodes/SoSubNodeP.h"

class SoHandleBoxManipP {
public:
};

SO_NODE_SOURCE(SoHandleBoxManip);

// Doc in super.
void
SoHandleBoxManip::initClass(void)
{
  SO_NODE_INTERNAL_INIT_CLASS(SoHandleBoxManip, SO_FROM_INVENTOR_1);
}

/*!
  Constructor sets us up with an SoHandleBoxDragger for manipulating a
  transformation.
 */
SoHandleBoxManip::SoHandleBoxManip(void)
{
  SO_NODE_INTERNAL_CONSTRUCTOR(SoHandleBoxManip);

  SoHandleBoxDragger * dragger = new SoHandleBoxDragger;
  this->setDragger(dragger);

  SoSurroundScale * ss =
    (SoSurroundScale *)dragger->getPart("surroundScale", TRUE);
  // FIXME: be robust here in case user supplied a faulty graph for
  // the dragger? Or is that taken care of by the import code in the
  // dragger? 20010909 mortene.

  ss->numNodesUpToContainer = 4;
  ss->numNodesUpToReset = 3;
}

/*!
  Protected destructor. (SoHandleBoxManip is automatically destructed
  when it's reference count goes to 0.)
*/
SoHandleBoxManip::~SoHandleBoxManip()
{
}

#endif // HAVE_MANIPULATORS