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Coin / src / shaders / all-shaders-cpp.cpp

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/**************************************************************************\
 * Copyright (c) Kongsberg Oil & Gas Technologies AS
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 * 
 * Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer.
 * 
 * Redistributions in binary form must reproduce the above copyright
 * notice, this list of conditions and the following disclaimer in the
 * documentation and/or other materials provided with the distribution.
 * 
 * Neither the name of the copyright holder nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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\**************************************************************************/

#include "SoGLARBShaderObject.cpp"
#include "SoGLARBShaderParameter.cpp"
#include "SoGLARBShaderProgram.cpp"
#include "SoGLCgShaderObject.cpp"
#include "SoGLCgShaderParameter.cpp"
#include "SoGLCgShaderProgram.cpp"
#include "SoGLSLShaderObject.cpp"
#include "SoGLSLShaderParameter.cpp"
#include "SoGLSLShaderProgram.cpp"
#include "SoGLShaderObject.cpp"
#include "SoGLShaderParameter.cpp"
#include "SoGLShaderProgram.cpp"
#include "SoGLShaderProgramElement.cpp"
#include "SoShader.cpp"
#include "SoGeometryShader.cpp"
#include "SoFragmentShader.cpp"
#include "SoVertexShader.cpp"
#include "SoShaderObject.cpp"
#include "SoShaderParameter.cpp"
#include "SoShaderProgram.cpp"