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-<<toc>>
 
-= Coin3D =
-
-== Introduction ==
-
-Coin is an OpenGL-based, 3D graphics library that has its roots in the
-Open Inventor 2.1 API, which Coin still is compatible with.
-
-If you are not familiar with Open Inventor, it is a scene-graph based,
-retain-mode, rendering and model manipulation, C++ class library,
-originally designed by SGI.  It quickly became the de facto standard
-graphics library for 3D visualization and visual simulation software
-in the scientific and engineering community after its release.  It
-also became the basis for the VRML1 file format standard.  Several
-books exists on the subject of Open Inventor, most notably The
-Inventor Mentor, and The Inventor Toolmaker, both highly recommended
-for those who wants to learn how to use Open Inventor.
-
-Coin is based on the API of this library, but was developed from
-scratch independently before SGI Open Inventor became open source.  It
-does not share any code with SGI Open Inventor, other than through
-random coincidences guided by the Open Inventor API design.  Coin
-reached the goal of Open Inventor 2.1 compatibility in the autumn of
-the year 2000, and has since then been extended with a huge set of
-additional features, ranging from 3D sound support to GLSL shader
-support, additional file formats like VRML97, and a large number of
-internal changes for keeping up with the newer, more optimized OpenGL
-rendering techniques that were not available in the earlier days.
-
-Another term you might find when reading about Coin is "Coin3D", which
-is the term we use on the larger group of libraries that all fall
-under the same license as Coin.  Coin is the core of Coin3D.
-
-== Resources ==
-
-* Web site: http://www.coin3d.org
-* Documentation: http://doc.coin3d.org
-* mailing lists: http://www.coin3d.org/support/lists
-
-== Latest release ==
-
-See <<file NEWS>> for the summary of changes, <<file RELNOTES>> for a
-more verbose description of the more significant updates, and <<file ChangeLog>> for the detailed source code update list.
-
-See <<file INSTALL>> for installation instructions, and all the other
-README.* files for platform-specific notes.
-
-== Historical Notes ==
-
-Coin started out, back in 1995, as a scene graph rendering library for
-VRML1.0 scenes.  It was originally based on SGI's Qv library for parsing
-files in the VRML1.0 format.  After years of extending this humble
-beginning with new functionality like VRML1 and VRML2 rendering and
-export, the library was in late 1997 in dire need of a fundamental
-redesign.
-
-On the surface, the API looked quite like Open Inventor already.  The
-concepts used by Open Inventor are also often mentioned as good design
-methodologies in many software engineering books, and some of our
-developers had had some experience with the library in advance and
-found it incredibly convenient.  At the same time as we were
-contemplating a rewrite, the Free Software Movement got some great
-buzz going, and we saw the golden opportunity to homestead our library
-as the Free Software alternative to Open Inventor.  We therefore
-decided to go for the rewrite, and after a short period coined the
-name Coin.
-
-As luck would not have it, as soon as we went to beta status with Coin
-for SIGGRAPH 2000, SGI also decided to release their Open Inventor as
-Free Software.  It soon became apparent though, that SGI Open Inventor
-was released to mainly be kept in maintenance mode.  This made us
-confident that continuing the Coin development would still be well
-worth it.
-
-The development of Coin was in the beginning primarily done on Linux
-and IRIX systems, but is now mostly developed under Linux, Windows
-with Cygwin, and Mac OS X systems.
-
-Many people have contributed through the years to the success of Coin,
-be it in the form of patches, problem-reports, or other kinds of
-feedback to the core Coin developer team.  The file <<file THANKS>> tries to
-credit all those helpful souls.  Our apologies to those who have been
-forgotten.
-
-----
-OpenGL and Open Inventor are trademarks of SGI Inc.
+* [IntroductionToCoin3D]