|SIM Voleon|[ [[http://doc.coin3d.org/SIMVoleon/|**2.x**]] ]|
This documentation can be generated for offline reading by anyone who has the Coin3D source code and the [[http://www.stack.nl/~dimitri/doxygen/|**Doxygen**]] utility.
=== **Platform specific documentation** ===
* [[https://bitbucket.org/Coin3D/coin/wiki/Welcome%20to%20the%20Coin3D/Mac%20information%20page!|**Coin3D/Mac information pages**]]
* [[https://bitbucket.org/Coin3D/coin/wiki/Coin3D/Windows%20information%20page!|**Coin3D/Windows information pages**]]
=== **Building the libraries from source** ===
On Linux, Unix, and *BSD environments, the recommended way to install Coin3D and SIM Voleon is the [[https://bitbucket.org/Coin3D/coin/wiki/How%20to%20build%20Coin3D%20and%20SIM%20Voleon|**Autoconf/Automake build system**]].
=== **Mercurial access** ===
[[https://bitbucket.org/Coin3D/coin/wiki/How%20to%20get%20the%20source%20code%20from%20Mercurial|**Read access to the Coin3D and SIM Voleon Mercurial repositories**]] is available for those who want to follow the development closely and want a convenient mechanism for keeping synchronized with the sourcecode at all times.
=== **Tutorials and how-tos** ===
Tutorials and how-to articles can be found in different subsections of this website. Here you can find a list of all
* [[https://bitbucket.org/Coin3D/coin/wiki/Available%20tutorials|**available tutorials**]]
* [[https://bitbucket.org/Coin3D/coin/wiki/Available%20howtos|**available how-to articles**]]
Programming with Coin3D should be treated exactly like programming with Open Inventor, so all Open Inventor documentation that exists also applies to Coin3D. Here is a [[https://bitbucket.org/Coin3D/coin/wiki/Open%20Inventor%20books|**list of books**]] on programming with Open Inventor.