- marked as critical
The item spawn system is too monotonous
Issue #17
new
The only thing you end up checking is rogue/archer damage and then itemising in one of three paths.
For new users, the choice system here is too basic
- Add new components like...
- archer reload speed
- archer range
- archer projectile speed
- archer elemental damage
- rogue range
- rogue reload speed
- rogue elemental damage
- Add new item types like...
- armor
- shield
- belt
- gloves
- helm
- boots
- runes
- ability providers
- maybe this should be miniboss awards instead of random drops
- maybe minibosses should just drop more powerful ability providers
Comments (3)
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reporter -
reporter - marked as major
-
reporter - marked as critical
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