Create Metal Race
Issue #5
resolved
Dependency: #2
Comments (4)
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reporter -
reporter - edited description
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reporter 1, 2: 200 gold: M249 Disrespect: Very fast attack speed (0.08s cooldown). Can only fire 100 times per round. 200 gold upgrade: Negev Disrespect: Extremely fast attack speed (0.06s cooldown). Can only fire 150 times per round.
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reporter - changed status to resolved
Finished in 8afccd27671f38813b579ed47ee051b440eada54
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Runner upgrades:
0, 0: 25 gold: Thall Box. No attack. Three aura upgrades, each of which cost 10g.
0, 1: 60 gold: A Piece of Metal. No attack. Enchants a Dorran the Archer. 100 gold upgrade: A Piece of Black Metal. No attack. Provides a different enchantment to a Dorran the Archer.
0, 2: 100 gold: Mordekaiser. Basic attacks curse the target, reducing their armor. Basic attacks cause this unit to select a new target. 100 gold upgrade: Evil Armor.
1, 0: 75 gold: Dedicated Awper. Weak basic attack which has to reload after 7 shots. 75 gold upgrade: Dedicated Awper with AWP. Vastly improved damage and range. 10 shot mag.
1, 1: 100 gold: Malifas. On achieving its first kill, the owner receives 10 gold. 100 gold upgrade: Malifalas. On achieving first kill after upgrade, the owner receives 10 gold.
1, 2: 200 gold: Bear. 200 gold upgrade: Armored bear. Can change locations once at no cost.
2, 0: 150 gold: Scarab. No upgrade.
2, 1: 150 gold: Scarab Queen. 150 gold upgrade: Scarab Overseer. Can consume a regular scarab up to 5 times to gain an attack bonus. 1 minute cooldown.
2, 2: 200 gold: Nerubian Guard. If a nearby runner is almost killed, it will be turned invulnerable briefly. 60 second cooldown. 200 gold upgrade: Nerubian Queen. Killing a unit permanently increases attack damage by 1.
3, 2: 100 gold: Leviathan Well. No attack. Creates a well which allows the Leviathan to spawn. A player can only have one Leviathan. For the purposes of fighting, the Leviathan will choose a new well to move to when no creeps are in range at the current one.