Cokemonkey11
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Issues
(1–10 of 10)
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T
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Status
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Created
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#47: slap can hit allies
bug
minor
new
Cokemonkey11
2021-11-09
2021-11-09
#32: Make more rounds?
proposal
minor
resolved
Cokemonkey11
2017-10-01
2021-03-07
#17: Quill Beast boss should spawn a minion at most once (each)
proposal
minor
resolved
Cokemonkey11
2016-07-02
2021-03-06
#22: Taunt triggers don't seem to work properly in multiplayer
bug
minor
new
Cokemonkey11
2016-07-06
2017-10-09
#15: Fix Pathing trigger which leaves some small left/bottom areas buildable
bug
minor
resolved
Cokemonkey11
2016-07-02
2017-10-02
#23: Purple debuff (Taunt) effect remains on the ground after enemies die
bug
minor
resolved
Cokemonkey11
2016-07-06
2017-10-02
#29: Extend duration of, and make more intelligent, the race select phase
enhancement
minor
new
Cokemonkey11
2017-04-25
2017-09-28
#26: It should be possible to restart the game after losing
proposal
minor
new
Cokemonkey11
2016-07-07
2016-07-07
#21: [Spirit] Dragon design is kinda weird. Dragon egg upgrade is a false choice. Bronze fledgling should grow.
proposal
minor
new
Cokemonkey11
2016-07-06
2016-07-06
#13: On round start, effect should spawn indicating where to run
enhancement
minor
new
Cokemonkey11
2016-07-02
2016-07-02